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Xtreme Legends Definitive Edition is a solid switch port



Pursuing this Lu Bu

At this point, people are probably tired of hearing about Dynasty Warriors . The team over to the Omega Force has pumped out so many titles under the banner that you would be forgiven for not knowing almost half of them. Despite the fact that most of the Dynasty Warriors titles are played, some of the Warriors Orochi crosses, and the wonderful Hyrule Warriors still only played about 1 / 10th of the games in this series.

Nevertheless, many will say that Dynasty Warriors 8 was one of the best games in Koei Tecmo's widespread franchise. It featured fast, munching games, a ridiculous amount of content, and full co-op support for each mode of the game. If you went for 1

00% completion, you were looking to spend at least 100 hours digging your teeth in their secrets.

This title came out five years ago, though. Why is it just being sent to the switch instead of its successor, Dynasty Warriors 9 ? Well, firstly, Dynasty Warriors 9 is terrible. Second, 9 barely goes right on a steaky PC, even less the underpowered switch. Obviously calling it back to the last entry was a safe bet for performance, but just about anything could have gone wrong with this port.

Fortunately, the Turn release of Dynasty Warriors 8: Xtreme Legends Definitive Edition (my god, what a mouthful) lives up to its high title and is a great way to experience this high octane action romp.

  Dynasty Warriors 8 Switch

As the current sentence of a name suggests, this new version of Dynasty Warriors 8 is a complete package of both the basic game and its Xtreme Legends expansion. I just played the original on PS3, so I was quite impressed when I looked at the level selection screen and saw a new campaign for each of the four main factions. Even without being included in the unlockable hypothetical paths, you see a staggering amount of battles to be fought. It can be either a blessing or a curse, but I really like Dynasty Warriors 8s struggle, so I'm ready to dig in.

The biggest thing I feared was scary performance. While the series began targeting 60 FPS on PS2 hardware, which eventually provided room for finer graphics and lower frame rates. Virtually Dynasty Warriors 7 and 8 may be, one must admit that it was disappointing to see the speed dropped. Both of these games failed to maintain a locked 30 FPS and could fall into some obscene low rhythms under duress. This new switch gate is not locked 60, but it goes much smoother than the last generation of Dynasty Warriors 8 ever dreamed they could.

As said, this is certainly based on PS3 and Xbox 360 versions of Dynasty Warriors 8 . It can be sporty with a higher resolution (it looks like a mix between a 1080p HUD and possibly 900p rendering), but none of the assets have changed from the older ports. I suppose this has more in common with the PC version than I had expected since it is very much the same.

What you can expect are some pretty decent-looking character models mixed with rather throw-away environments, ugly pop-in from distant objects, and some seriously nasty water. It does not take away from the fast speed the game has, which helps to raise it beyond the outdated look. Although this gate is not attractive, the game does not suffer at least.

This performance also applies to the majority. My friend and I were able to make framerate chug in certain situations, but it never went into single digits. The lowest we saw was about 20 FPS in severe effects-heavy areas, but the game did mostly well. The shooter is halved in the co-op, but consistency is there, and it makes the collaboration more fun than the multiplayer was on PS3. It even supports split Joy-Con games if you hate so much.

The main reason why you can pick this up is for portable games, and even that keeps up. Downsizing can happen, but it seems to be even less frequent than anchored games. I didn't get a chance to test the co-op while I was outcast, but this is easily the most effective portable game I have ever experienced Dynasty Warriors . It kicks the shit out of the 3DS listings and goes even smoother than Hyrule Warriors did on Switch.

 Dynasty Warriors 8 Switch

In portable games, the graphics do not even take any kind of hit. I guess the shadow resolution may be reduced, and of course the game is now rendered at 720p, but it's hard to see on the shutter's screen. It's not terrible to watch your TV, but it's going to look better like a handheld title thanks to how sharp it is.

When it comes to bonus features, the game is sent with both English and Japanese voice transmission options available. I know this was a standard feature with the jump to the next generation of consoles (English even fell into the series for a while), but the latter versions required a separate download to get Japanese VOs back. At least now if you want the choice, it doesn't require you to jump through the hoops to get it. Fully customizable controls are also a bonus, but you can't change the button to activate your rage.

Honestly, I went in with a little low expectations and was met with an attractive prospect. Maybe you've played Dynasty Warriors 8 to death over the past five years, but it's a really great entry in Omega Forces stupid, cross-country series. Taking all that action on the go uncompromisingly, just tastes of every box, for me. I am sure others will feel the same way, especially since this is not the very bad Dynasty Warriors 9 .

 Dynasty Warriors 8 Switch

So even though it's a little late and maybe not really worth the higher price, Dynasty Warriors 8: Xtreme Legends Definitive Edition gets a warm recommendation from me. It may not be the absolute best way to experience this title, but it is definitely the best portable hack and slasher around.

Also Lu Bu on the go is incredible.

[This impressions piece is based on a retail build of the game provided by the publisher] [This impressions piece is based on a retail build of the game provided by the publisher] ]

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