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World of Final Fantasy looks green, plays great at the switch



Lann and Reynn look a bit creepy.

The sweetest Final Fantasy adventure is never as sweet at the switch. While there is no sharpness and clarity in PlayStation 4, Xbox One and PC colleagues, World of Final Fantasy Maxima is as enjoyable as Nintendo's hardware.

Released in 201

6 to rave reviews from me, World of Final Fantasy is a charming roleplay with chibi-fied versions of characters and creatures from the whole series's history. Final Fantasy World World of Final Fantasy Maxima is an improved version of the original game and adds more creatures to capture and the ability to transform the main characters, amnesiac twins Lann and Reynn, to legendary Final Fantasy Heroes.

Maxima also brings the game, originally released to PlayStation 4, White and PC, to two new Platform Switch and Xbox One. The Xbox One version of the game looks as beautiful as it does on PlayStation 4 or a medium PC.

No girls here on the Xbox One.

Xbox One has the ability to extract these images. The switch is a great game platform, but when it comes to raw power it comes up briefly.

The visual shortage is less pronounced in handheld mode. The smaller screen hides the errors well. It's when you blow it up to 1080p in console mode that the errors are immediately apparent. Having played the first hour of the game solely in handheld mode was shocked at how bad it was on my television. Check out the video below, caught while playing the game anchored, to see for yourself.

It's not good. Far from hideous, but also far from the sharp details that make the game so comfortable to look at on other platforms.

Of course, visual is not everything. The White Gate in the original release of World of Final Fantasy may have so outstanding, but it also had strain times, tribal and occasional glitching that made it painful. The Switch version is performed on a par with the console models. The matches are loaded for a moment, the game goes smoothly. The video may not look perfect, but it plays perfectly and it is important.

After expecting some iteration of the Vita version, I'm impressed with what Square Enix drew from here. It's good to see that at least one of 2016's major Final Fantasy releases made it the switch for the most part intact.


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