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Why Black Ops 4 does not have a traditional campaign



Tradition, this year's Call of Duty: Black Ops 4 does not have a traditional campaign. But why? Treyarch's studio heads David Vonderhaar and Dan Bunting answer this question in a new video from Game Informer.

"Development is a journey," said student student Dan Bunting. "We try many different ideas and many different things. The game we create has evolved over time and it's just a part of the development. I can not remember a single game that we have created that does not have" It was a dramatic change in the prototype step. It is prototyping for. You prototype ideas, some of them work well, some of them do not work well and you swing. You find a new idea [and] focuses on the following. We follow the fun. "

The other studio head, Vonderhaar, pointed out that Black Ops 4's game royal mode, Blackout, also changed a lot during the development process." It is normal, "Vonderhaar said about how video games could change significantly and significantly in the development process.

Bunting added that Treyarch had a big ambition for Black Ops 4 when the development began. He stressed that the studio always planned to have Black Ops 4 ̵

1; across all modes – to be an entire social experience. Vonderhaar continued to say that Black Ops 4 never had a campaign in the traditional sense. "It was not a campaign that people usually refer to it anyway," he said. "How can you say what happened to this thing that was not. It was a multiplayer game. "

The interviewer continued to point out that it is interesting that the prototype process led to a traditional campaign that was falling on the same year, making Greenlit a game of royal mode for the game. Fans may wonder if the campaign was scaled back so that the team could allocate its resources to a battle of royal mode, a term that – true or not, or somewhere in between – could rub in the wrong way. Bunting did not answer the question directly, but that customization is crucial to Treyarch's success.

"Everything tends to work together for one reason," said Bunting. "Internally, we have built a culture of adaptation. The most important aspect of game development is to be able to customize. If you can not look at something you honestly say, "This thing is not good enough" or "This is not what we want," and "We need to make a change." If you can not do it yourself, you will not adjust. You will not develop in a way that will constantly provide exciting experiences to your fans. "

While Black Ops 4 does not have a Traditional Campaign, the game will deliver stories and narrative items in other ways.

Call of Duty Director and GM Robert Kostich said earlier this year about the lack of a campaign:" Look, It's not a dedicated campaign as it was in. We tell stories different this year. We believe that our community will love this game from end to end because it has so much to offer. "

" I do not think it's going to be a problem really. I think that society will love at the end of the day comes down to play and fun you have with it. And I think it's this game going to be in spades. This is a little different from what we have done before. "

Black Ops 4 launches on October 12 for PS4, Xbox One and PC. A beta for game battle royale mode, Blackout, is now available on PS4 and comes to PC and Xbox One later.


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