With all the lawsuits, official investigations, homemade repairs and complaints from fans, it’s safe to say that the control stick driver – especially on Nintendo Switch’s Joy-Con controllers – has been a hot topic in gaming in recent years.
Of course, many controllers from a number of manufacturers have the potential to suffer from downtime (yes, even your fancy new PS5 DualSense may end up in trouble), so the conversation around the subject has started again thanks to the unveiling of Valve’s upcoming Steam Deck, a system which some will consider one of the Switch̵
Successful in reassuring potential customers that driving will not be a problem with Steam Deck, Valve hardware engineer Yazan Aldehayyat and designer John Ikeda have touched on the system’s design process in conversation with IGN. When specifically asked about logging, Aldehayyat says:
“We’ve done a lot of tests on reliability, on all fronts really – and all the input and different environmental factors and all that stuff. I think we feel this will work very well. And I think people will be very happy. With that. I “I think it’s going to be a good buy. I mean, obviously every part will fail at some point, but we think people will be very happy and satisfied with that.”
Ikeda mentions that the team did not want to “take a risk” on the parts they chose:
“We deliberately chose something we knew about the performance of, right? We did not want to take any risk on it, did we? As I am sure our customers do not want us to take a risk on it either.”
The operating problems that have plagued Switch’s Joy-Con controllers have been a major headache for Nintendo; the company has faced lawsuit after lawsuit after lawsuit, has been forced to apologize, and has been put under pressure from the European consumer organization to investigate and resolve the issue. It is hardly surprising that Valve wants to avoid a similar nightmare with its new technology.
Do you have any interest in Valve’s Steam Deck, and would you rather choose it over a Switch OLED?