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Valheim’s new patch makes stealth even better



Valheim is a viking sandbox survival game that is currently blowing up on Steam and selling one million copies since its launch in early access. On Wednesday, developer Iron Gate released an update that makes a few things more manageable.

The two biggest changes that players should know about are related to concealment and death. Stealth now has a HUD that shows whether enemies are notified of your presence or not. Stealth attacks, especially with a knife or bow, damage a lot of enemies, so it’s nice to know if you’re capable of landing a devastating shot or not. Deathsquitos, an appropriate name for giant mosquito enemies who used to have one-shot Vikings, have also been killed to do less damage.

Here are the complete patch notes published by Iron Gate, which are minimalist, but which provide some nice quality of life changes. It seems that players will have a tougher time teleporting ore across the map, as well as draining resources, so fans who rely on clever methods to get ahead should be aware of this new update.

* Ragdoll destruction network fix

* Dedicated server ugly file flag shutdown system removed (Use CTRL-C or SIGINT instead)

* Updated reference server startup script (Please update local copies)

* World and character saving enhancements

* Teleporter ore chop fix

* Remove structural resource dupe bug fix

* Server map set to server name to make it filterable in steam server browser

* Location fixes

* Added the enemy’s consciousness indicator to the enemy’s skin

* Sneak tweaks

* Added storage directory override to dedicated servers (-savedir)

* AI repairs

* Lower dmg on deaths

* Fixed text msg icon

* Updated server manual PDF

* More server list enhancements (removed the first server list request to reduce network traffic)

* Trolleys come loose during teleportation


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