Update: Activision has denied that there has been any downsizing on Toys for Bob.
“Reports of layoffs at Toys For Bob are incorrect,” said a representative GamesIndustry.biz. “There has been no reduction in staff recently in the studio. The development team is working full time and has a number of full-time positions at this time. The studio is pleased to continue supporting Crash Bandicoot 4: It’s About Time, and recently providing additional development support to Call of Duty: Warzone. “
Original story: Activision-owned studio Toys For Bob has reportedly laid off an unknown number of employees.
The redundancies seem to have happened when the developer has switched to supporting the development of Call of Duty Warzone, after announcing his involvement in the game via Twitter yesterday.
Nicholas Kole ̵
In response to another Twitter user, Kole added that “everyone I interacted with and worked on was released”, but added that “it’s not a hero [sic] shutters. “
It is not known how many other employees have been affected, although Blake Maloof – who worked in the studio as a game designer for more than ten years – suggested that they have also become redundant.
It’s also unclear if Toys For Bob’s role on Call of Duty is only for season 3 of Warzone, or if it’s permanent.
GamesIndustry.biz has reached out to Activision for more comment and clarification.
Most, if not all, of Activision’s studios are now working on Call of Duty, following this shift for Toys For Bob and the decision to merge Tony Hawks, developing Vicarious Visions for Blizzard.
Earlier this week, it was announced that Activision Blizzard leader Johanna Faries has taken over as general manager of the Call of Duty franchise.
Toys For Bob was originally founded in 1989, with the 1990s sci-fi classic Star Control as its debut release. It also created and developed the Skylanders series.
In recent years, the team developed the Spyro Reignited Trilogy, the Switch version of the Crash Bandicoot N.Sane Trilogy, and last year’s Crash Bandicoot 4: It’s About Time.
Additional reporting by Brendan Sinclair.