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Home / Technology / Today, I play Katamari Damacy Reroll first, Smash Ultimate second

Today, I play Katamari Damacy Reroll first, Smash Ultimate second



The King of All Party Warriors vs. king of all cosmos

I love Smash Bros . I love it when it's fair and I love it when it's tragic. I love the way it sounds and I love how it feels. I love the way it turns non-stop carnage into a stupid, happy body. I love how it invites my imagination to hover in any direction and presents me with a world where everything is possible. I love the spirit of the game. I love what it represents and I love what it delivers.

But I love Katamari Damacy for all of these reasons and more and that's why I'm going to play it first today.

Let the good times roll

Katamari Damacy is an absolutely beautiful drummer with few rivals in its field. Structurally, it's a racing game where you create your own course. But instead of trying to reach the finish line first, you work to grow as much as possible by lobbing objects on your ball machine. Nothing too much bigger than you want to hold. You need to develop your instincts before you know exactly how big you have to be before you can roll over a sumo wrestler and make him your own. At first, you struggle to hit a mouse on your garden. In the end you will drive over skyscrapers and storm clouds without any problems.

It's no stop, slapstick absurdity that exceeds expectations of ways that few others ever have. Smash is the king of physical comedy in the domain of battle games, but in the big order Katamari casts out the one in that arena.

It has the whole world in its hands

Katamari The games use the same low-polyesthetics that became popular by Minecraft to create a world where everything seem to belong together. It's extremely impressive that Smash has managed to make Duck Hunt, Snake and Cloud all look right next to each other in a retractable fight, but Katamari combines bullfrogs, school girls, Kaiju, corncobs, bearers, wool mammoths, tornadoes and Thunder Gods together in a coherent way that never challenges your suspension of disbelief.

Katamari Reroll 's recreation of the earth feels completely coherent, even though it contains an entire planet's worth of things. It feels like a real place and I want to live there.

A soundtrack swinging from a star

Smash Ultimate has one of the largest, most consistently well-designed audio tracks in the video's history game, but Katamari Reroll has one of the best soundtracks in the history of something. Comparison of the two is largely a quantity vs. quality configuration to your factor in originality. I love hundreds of tracks on the Ultimate audio track, but I find almost all of them elsewhere. While it's extremely convenient to access them all in one place, I still have to sort through hundreds of other tracks that I'm more lucky with before I get to the gems.

With Katamari Reroll is anything but maybe one or two of the songs anything but full-time classics. The Wonderful Stars The Queer Sera Single Rolling Star A Crimson Rose The Crimson Rose And Gin Tonic Wanda Wanda Dear God, Cherry Tree Times .

The Cherry Tree Times makes me cry literally every time I hear it. No other song in the world can do it for me. I cry literally while I'm writing this right now because I let me listen to the first 45 seconds of the Cherry Tree Times . The intense innocence, serious friendliness and sincere power of good woven into every note of this animal is just too strong.

Leave all you want, but show me another song that can make a 41

-year game blog cry for 45 seconds or less, and maybe I'll change. Until then, Katamari gets my vote for the most effective score at any given time.

A violent world where everything will go well

Conflict is everywhere today, partly because it has never been more profitable. Social media, television news, political science and reality TV have blurred a huge amount of top marks, 24-hour drama, driven by painting "the second team" as a villain and "our team" as heroes and / or victims. Post something on Twitter that captures a big name provocator, and they can tell you like a pinata for their followers to hit with a stick for several days. And it's just about the relatively "safe" emotional warfare that fills the life of eternal life. If I should touch the top of the glacier of violence and death, you'll find on tv, online, in movies and of course, real life, I'll need much more space than this short episode in a Katamari premiere the blog could provide.

So how do you handle all the intense pain that people apply daily and loads to each other? One way is to play with it safely. Smash Bros. certainly allows a lot of it. Do you need to blow some steam from a stressful day with dodging emotional bullets? Why not pretend to be a giant break Pokemon cat and body sludge Simon Belmont into the stratosphere? You can definitely find worse ways to get rid of some steam after a long day in the ditches of life in 2018.

But it's a better way to make light of ridicule in today's power play while at the same time getting the highest sense of control over your surroundings than rolling a marble size ball around the city until it grows to the size of a football field and conquering everything that dries in the way, while it never actually does any real harm to anyone?

As Obi-Wan Kenobi once again said to a crabby firearm droid coughing a lot – "Oh, I do not think so."

by a dying race

Smash appears to be the last of a dying breed of AAA crossover local- multiplayer-4 player fighters. There was a bunch of them at one time or another. Severe Joe: Red Hot Rumble, DreamMix TV World Fighters and PlayStation All-Stars Battle Royale comes immediately to mind. Ironically, the Battle Royale genre seems to be dominated by the genre. If you want to play King of the Hill with your friends, it looks like old-fashioned fist cookies are coming out while Fortnite is a way in. That's why I guess that Ultimate may be the last traditional Smash game we're looking for a little while. It's hard to imagine what else they could add in the formula beyond several warriors, and in a large number of +74 playable characters for the time being, it's arguable that something more will go beyond itching and into full bloating.

Still, it's hard to imagine that Nintendo would ever stop making traditional Smash games for good. The series is loved by millions, and the central gameplay mechanics are just too perfect to let go of. Katamari however, is part of a movement of Japanese retail game with low detail, high personality, which seems to be on its last leg these days. Ribbit Golf and Cubivore were common places in first-class brick and mortar businesses such as Babbages and Electronics Boutique. These days, games like ilk are usually relegated to indie developers and online storefronts. Even Katamari Reroll is released in extremely limited physical quantities, despite being the forerunner of a series that gave birth to a book, a motel and no less than five full successors.

Therefore, I recommend you to pick up the game in retail if you can. This is the first time a Katamari game has been released outside Japan on a Nintendo console, and if it does not work well, it will also be the last. If it's good with you, make sure you save your money. Just do not cry to me when Namco goes to Konami, and the only new Katamari titles past 2019 are pachinko machines.

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