After many years of neglect from third party game makers, Nintendo comes to gain some sought after, heavily striking games from outside developers thanks to the popularity of its one-year console, Switch.
Many of the games sent to the switch are on the older side – Nintendo Switch is less powerful than rival gaming consoles, so it can not keep up with many blockbuster games you can play on PlayStation 4 or Xbox One. But lately, some developers have been able to get their newer games on the switch just months after they launched these games on stronger consoles.
– "Wolfenstein II: The New Colossus," A game released for PS4 and Xbox One in October 201
– Doom, " launched on PS4 and Xbox One in May 2016, came to Switch in November 2017. (The same company that developed the port, Panic Button, also works on the sequel to this game called " Doom Eternal , " to be released" next to "PS4 and Xbox One. Either it means the release date will be the exact same day that remains to be seen.)
– " Fortnite, " was launched on PS4 and Xbox One in October 2017, released on Switch in June 2018.
Like Kotaku's Ethan Gach so well, "Nintendo Switch is a port machine. "From triple-A game mentioned above to other indie titles such as" Hollow Knight "and" Stardew Valley "and even Wii U titles that not many experienced as" Donkey Kong Country: Tropical Freeze "and" Bayonetta 2 " Nintendo's portable console has been a great way to give birth to older games.
In its current form, Nintendo Switch will continue to be a great way to experience Nintendo games, indie games and some major third-party games. But the big third-party games which everyone likes – Dooms and Wolfensteins of the World – will be harder to come up with when competing consoles are starting to evolve. And apparently it's already in the works.
PlayStation 4 and Xbox One are getting new hardware  PlayStation 4 and Xbox One were launched about five years ago, in 2013. And both consoles are already stronger than the one-year-old Nintendo Switch.
The wave in terms of power and abilities should only be expanded.
It seems that Sony and Microsoft are upgrading their respective game consoles. Microsoft has already made plans to work on the next Xbox. Sony follows what's likely to be PlayStation 5.
When the new game consoles come – probably around 2020 or 2021 – third-party developers and publishers will want to create new games optimized for the new hardware.
A lot of focus will be on the two game consoles because this is where the money is: People have bought over 76 million PlayStation 4 consoles, and somewhere between 30 and 50 million Xbox One. Combined, there are anywhere between 100 million and 120 million consoles sold. It is a lot of money!
Nintendo is not slash here after selling nearly 20 million Switch consoles in about 18 months. However, given the architectural similarities between PlayStation and Xbox consoles, it is much easier to develop a game for both consoles than it is for the Stand-alone Switch, which has very unique hardware that is also less powerful compared to rivals.
The Nintendo switch does not get the big game games like "Call of Duty" or "Battlefield." However, when upgraded games to be optimized for next generation consoles, developers become even more difficult to port the same games to the less powerful switch without sacrificing quality or great features.
Nintendo has a great moment right now, with as many big publishers as Bethesda Softworks commits to putting their most popular games on Switch.
But even though some of the third party support disappears, Nintendo has two big things to do for it:
– First-party titles. I do not know about you, but I did not buy my Nintendo Switch to play "Stardew Valley" (although it's a great game). I bought it to play "Zelda: The Breath of the Wild." I bought it for "Super Mario Odyssey." I bought it for the promise of new Pokémon games, and Metroid games, and Smash Bros. games. And guess what? Nintendo does all of these games. Although the external support disappears, Nintendo's North Star has always been its own game production, and with amazing new "Zelda" and "Super Mario" titles in 2017, it is clear that Nintendo is still the champion of video games.
– A massive library of older games, and an increasing number of indie titles. People are always excited about games coming out in the future, but some of the best gaming experiences are already created and published. "Hollow Knight", for example, is a treasure that not many people had to experience last year on PC or Mac, but it feels at Switch's home. Since Nintendo's console can not run the same types of experiences like PlayStation 4 or Xbox One, older games and less graphically intensive games from independent makers, it works best. And that contrast makes for a great opportunity: while PlayStation 4 and Xbox One provide more visual benefits, the Nintendo Switch can stand out as the best way to play these retro or indie games, since Switch Games can support more players and even be taken on the go.
– Nostalgia. Guess what the bestselling console was in June? No, it was not PlayStation 4. Or Xbox One. Or even the Nintendo switch! The best-selling console in June was actually NES Classic Edition, which was only on sale two days a month since it launched June 29th. It is big. And when it comes to Nintendo, other "Classic Edition" consoles have their sleeves – including the already released SNES Classic and blueprints for a Nintendo 64 Classic – Nintendo has a pretty good position right now to capitalize on the past.
Nintendo can never come to its competitors from a visual point of view, but Nintendo has also existed for 128 years, while rivals can not say the same. The company has innovated itself and its products over and over again. But it's still worth enjoying this moment where the Nintendo switch is closest, it will be for console competitors. And who knows? Perhaps Nintendo's next hardware will surprise everyone and limit the gap again.