A team of researchers designed a camera called T-CUP that allegedly can capture 10 trillion frames per second. The team said that this new camera literally makes it possible to freeze time to see the phenomenon and even light in extremely slow motion. According to the team, the camera can operate a new generation of microscopes for biomedical, materials science and other applications. In a report, the first time the ultrafast camera was used, it broke the new foundation by capturing the temporal focus of a single five-second (10-15) laser pulse in real time.
Science and Technology News Platform phys.org said that utilization of the potential for microscopic analysis of dynamic phenomena in biology and physics requires a way to capture real-time images at a very short time resolution, even in a single exposure. It is said that using current imaging techniques, measurements taken with ultrasonic laser pulses must be repeated many times, "appropriate for some types of inert samples, but impossible for others, more fragile."
The team started with Compressed Ultrafast Photography (CUP), where a camera clicks 100 billion images per second. But it does not meet the specifications required to integrate fifty-second lasers. In order to improve the concept, the researchers developed the T-CUP system based on a fifty-second stretch camera.
"We knew that using only a fifty-second band camera, image quality would be limited. To improve this, we added another camera that purchases a static image. Combined with the image purchased from the fifty-second band camera, we can use it as called a Radon transformation to provide high-quality images while taking up 10 billion per second, says Professor Lihong Wang, Director of Caltech Optical Imaging Laboratory (COIL).
For INRS professor and ultra-fast imaging specialist Jinyang Liang, it's an achievement in itself. "… but we already see opportunities to speed up to a quadrillion frame per second!" It is as quick as possible to provide insight into the insurmountable secrets of the interplay between light and matter, so he said.
<! – commented @ July 6, 2016
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