The legend of Zelda's Minus World discovered by hacker 30 + years later The legend of Zelda's Minus World discovered by hacker
Spider-Man is not the only one with glitchy alternative realities. Old NES Games – Most Famous Super Mario Bros. – May have extra levels called Minus Worlds that manifests due to players attempting to access worlds or areas that simply do not exist, causing the game to read code in a strange and wonky way.
Mario's Underwater Minus World (named because the game couldn't show World 36-1, but only World -1) got enough infamy to be referred to in other Nintendo projects, but one on the other side of the fame spectrum has recently opened: The Legend of Zelda .
The game world's first introduction to Link and Triforce apparently has a similar glitch that transports NES players to a strange alternative reality. This world was opened earlier this week by Skelux, a game developer in his own right, who posted a video on YouTube of his eerie explorations of the accidental glitch verse.
Check it out … if you dare: [1
9659005] Video of Minus Worlds UNLOCKED in The Legend of Zelda! (Very sinister)
After some explanation of how the world map is coded (use of negative numbers) and the implementation of a personally developed cheat code that allows him to bypass the boundaries (through walls and objects, basically anywhere the game does not want him), takes Skelux Link to Minus World. Two-faced Octoroks, tons of tombstones, and the old man who gives you your sword … just this time you can attack him.
Some enemies act like other enemies, and backgrounds are all jumbled without rhyme or reason – you can even find a piece of Triforce in the middle of nowhere. Things get deeper and deeper deeper he walks, eventually finding stairs coming from nowhere and leading to caves inhabited by sentient numbers. If there is any unfulfilling, like Mario, this game Minus World is an insoluble mess, at least ask the question: "What other games can have such mysterious and strange unrealities waiting to be unlocked?"