The first major Cyberpunk 2077 patch is here. Version 1.1 promises fixes and performance adjustments across all platforms, and the official Twitter account added that it “lays the foundation for upcoming updates”.
It includes the 1.2 update from February, which developer CD Projekt Red has already described as a “bigger, more significant” patch.
You can read the complete patch notes here, where a number of specific queries and bugs in the open world are checked, but the main meat of the update seems to be in terms of performance (with improvements in memory usage) and stability ̵
Patch 1.1 is out on PC, consoles and Stadia! In this update, which lays the foundation for the upcoming updates, we focused on various stability improvements and bug fixes. List of changes: https://t.co/NlSEKjsax7 pic.twitter.com/WjLcD0SaZk January 22, 2021
In addition to these improvements that appear across the board, there are certain fixes that apply specifically to certain platforms, outlined at the end of the notes. And here it looks like PlayStation users are getting better than Xbox gamers, with the company highlighting “performance optimization of crowds on PlayStation 4 Pro and PlayStation 5”, without such parity for Xbox One X or Xbox Series X.
The Xbox-specific update, for its part, highlights improved memory usage at various points, but there are no words of improvement for the faster members of the Xbox family.
How big the patch is depends on your format, with the GOG version coming in at 1 GB, compared to 5-9 GB on Steam (probably due to different update mechanisms) and around 16 GB on the console.
So if you’re waiting for your download to complete – or maybe on the fence about buying the game for the first time – what can you expect from the updated version?
Cyberpunk 2077 patch reactions: Good on PC and PS4
Reaction to the Cyberpunk 2077 update seems mainly positive on PC, which was already by far the best way to play it. “I literally could not run at maximum settings before the update, now I can run without problems,” wrote a Reddit user. “And it’s about settings that should go far beyond my PC specifications.” Another noted that parts of the city that used to dip to 25 frames per second remained steady in the 31-35 zone without changing the settings. “A good improvement.”
PlayStation performance also seems to be enhanced enough to get the preliminary thumbs up from the players. “FPS went DEFINITELY up and is a bit more stable, especially when driving,” wrote a PS4 Slim user with an hour of version 1.1 playing time under his belt. “For what I played, it was playable, but still has a lot of rough edges, but these are two or three steps in the right direction.”
Another PS4 Pro user (albeit with an SSD upgrade) was equally impressed, noting that actions that used to crash the game without error would no longer occur, and that performance was much better. “It makes me realize how much of the city I have not seen because I actively avoided larger areas in case it should crash.”
Cyberpunk 2077 Xbox One Update: Players are not happy
Unfortunately, it’s hard to find equally positive reviews of the Xbox One version of the game, with most users reporting that it feels the same. The video below, which compares the recording of 1.06 to 1.1 on an Xbox One S All Digital console, does not actually seem to show much difference at all.
Maybe the PlayStation version was a priority for CD Projekt Red this time, in an attempt to get Sony to restore the game to the PlayStation Store after it was launched last year. Or maybe the PlayStation version was easier to optimize. In any case, early impressions indicate that the Xbox One version – at least on the latest generation of hardware – does not show the level of improvement fans were hoping for.
It’s still time, of course. When CD Projekt Red presented its updated Cyberpunk 2077 timeline, the update in February was marked as a “larger, more significant update.” Fingers crossed that all versions continue to move the game in the right direction – and that Xbox owners are not left behind.