Following an exciting short teaser trailer in March, Nintendo formally presented its next Super Smash Bros. game on E3 2018. The new fee in this sweet match series comes on the Nintendo Switch later this year, and while there are undoubtedly many Details that we do not yet know revealed Nintendo lots of game info during the June presentation, giving us a good idea of what to expect.
To capture everything that Nintendo has revealed about the game so far, we've collected everything we know about Super Smash Bros. Ultimate below, from the game's release date and new characters to the many changes made to the game's game. We continue to update this list as new details appear, so be sure to check back for the latest information about Nintendo's long-awaited mascot fighter.
Is there a port or a new game?
Before its official disclosure on the E3, there was a lot of speculation about Super Smash Bros. Ultimate would be a new installment in the series or an extended port of the Wii U Input, at the end of Mario Kart 8 Deluxe. Nintendo removed some misunderstandings during a Q & A season at this year's exhibition, confirming that Ultimate is a brand new title built for Nintendo Switch.
How many new characters are there?
Nintendo has revealed three new warriors who debut in Super Smash Bros. Ultimate: Inkling, Ridley and Daisy. The first two are brand new additions to the series, and both have their own unique features and styles that draw from their respective franchises. Inkling can split opponents with ink and use a variety of Splatoon weapons, such as Splat Bombs and Splat Roller, while Ridley can spy and spit other fighters with his tail.
Unlike the other two newcomers, Daisy is not a whole new addition to the roster, but rather an Echo Fighter ̵
What characters are coming back?  all together! Super Smash Bros. Ultimate has the biggest list in the series to date with 66 confirmed warriors (and probably a few surprises that will still be revealed). Each playable character that has ever appeared in a Smash Bros. game comes back to Ultimate, including all DLC fighters released for Wii U and 3DS deductions – such as Bayonetta, Corrin and Mewtwo – as well as third-party characters like Sonic , Cloud and Street Fighter Ryu.
The list also includes figures that previously only appeared in a single Super Smash Bros. game, including Pichu and Young Link (whose only appearances were in 2001's Melee) and Wolf and Snake from 2008's fight. Longtime Metal Gear Solid voice actor David Hayter revealed that he reprisals his role as the latter in Ultimate, and the Snake signature scene, Shadow Moses Island, has also been confirmed to return.
It is unclear how many of these characters will be available from the beginning; Nintendo dreams that the startlist could be as small as the first Super Smash Bros. for N64 – eight characters – but an accurate counting is not confirmed. However, the company says that the conditions for unlocking characters have been streamlined this time and new warriors are left out often, which gives players the feeling that they are constantly evolving.
How many scenes are there?
Nintendo has not revealed the entire list of stages in Super Smash Bros. Ultimate yet, but the company says that a "massive list" of them comes back in the game. Among the many that have been confirmed so far, Spirit Train and Tortimer Island are from Super Smash Bros. for 3DS; Princess Peach's Castle and Great Bay from Melee; New Pork City and Frigate Orpheon from Brawl; and Mario Galaxy from Super Smash Bros. for Wii U. At least two new stages will be introduced to the game as well: Great Plateau Tower (based on The Legend of Zelda: Breath of the Wild) and Splatoon's Moray Towers. Each stage of the game will also have a battlefield and omega shape.
What else is different?
Aside from all the new characters, stages and elements, Nintendo makes lots of mechanical and balance changes in Super Smash Bros. Ultimate. Game director Masahiro Sakurai says that the number of tweaks in the game could be numbered in tens of thousands, and they range from subtle visual upgrades – like the Wii Fit Trainer's refined face – to revise moves and other dramatic overlays.
One of the most notable changes is the pace of the game. Combat in Ultimate feels faster than in Super Smash Bros. for Wii U, resulting in faster and more intense matches. In addition, Nintendo has introduced some new techniques, such as directional air attenuation, and simplified others, such as short collisions, improve game availability while allowing more skilled games. In line with this emphasis on faster matches, players will stand out more in one-on-one matches, while those who exaggerate avoid will now be punished with reduced evasion and a smaller window of innocence.