Westworld Mobile landed on Android more than two days ago, and at the time pretty much everyone remarked that the game was very similar to Fallout Shelter. Turns out, it might have a bit too much in common with that game, as Bethesda is suing Warner Bros. and Behavior Interactive, the developers contracted to make Fallout Shelter for Bethesda. Apparently. It even has some pretty damning evidence.

According to the file, the Westworld game includes a counting bug, with the document stating that "identical problem appeared in the initial versions of FALLOUT SHELTER but was addressed before FALLOUT SHELTER was released to the public. " Bethesda believes that is an indication that the games were developed from the same source code. Other similarities including interface actions, similar animations when zooming and panning, and unique geometry are also noted in the filing.

In itself that re-use of code might not be a problem (even if it's a bit disingenuous), but Bethesda was an exclusive contract for the work it previously did, with Bethesda as the owner of any and all IP related to the game. That would mean any re-use of that code for Warner Brothers is a violation of that contract and an infringement of Bethesda's intellectual property on the terms of that contract.

The suit was filed yesterday in the US District Court for the District of Maryland , and among other monetary claims for relief, Bethesda is seeking for the Westworld game to be removed from distribution. Bethesda is suing for breach of contract, copyright infringement, unfair competition, and misappropriation of trade secrets.

It seems to be the season for game-related lawsuits, but in the case of Bethesda vs. Warner Bros. & Behavior Interactive, there's a more substantial argument to be made than more gameplay duplication. If any merit has been made in Bethesda's filing, then the codebase could easily verify that WB and Behavior could be in some trouble. Unless they get a comic lenient judge.