Strange Brigade Review
Life is a stressful experience for just about everyone. That's why the entertainment industry's massive scale and lifetime, athletics and of course play. It's a wonderful kind of catarsis in channeling your stress into a virtual world and let them be there when you finally decide to turn it off. Sometimes these games are artistic thought experiments intended to make you think of the universe and existence. Sometimes it's just fun to blow things up and feel like a superhero. Strange Brigade is an example of the latter: an unpretentious action game where you can knock down hordes of enemies with a big stupid smile on your face. Strange Brigade manages to make you laugh while you do it. The game's humorous writing and satisfying game, combined with its excellent multiplayer design, provide a thorough, entertaining experience in single and multiplayer.
The game takes place in the 1930s and has a four-person group known as the strange Brigade, which is commissioned to defeat the evil Egyptian hexadecron Seteki, preventing her from making the typical witch queen and taking over the world with his horde of undead minions. This mission brings our zeppelin riding group of heroes through Egyptian ruins, caves and run-down towns, and strikes down swarms of reanimated bodies along the way.
Horde Mode is a blast
Horde matches are the most prominent game function, and it is suitable for filling that role. The sizes of hordes are rarely more than you can handle, but they will certainly stay on the edge of your seat while avoiding rolling to safety. To handle the massive herds, however, you must be tough, use your explosives and trample around the battlefields to eliminate huge pieces of enemies at once, baiting groups into position before blowing them to the realm, comes with an explosive barrel or as. The desperate search for health cream and fear of being gored by a charge The bull melts like butter when a well-being activation sparks a chain reaction of explosions, brazier timber, stalactite fall and giant leaf spinning, killing dozens of mummies in seconds. However, not all the enemies you face, they murmured the mummy in the early games. You will also find yourself locked in heated combat with giant animated statues, skeletons, pirate skeletons, pirate skeletons and more. The game has style and it has a special way to receive all these enemies in a unique way.
We have shot in zombie hordes in many games, but what sets Strange Brigade apart is the starry script and its narrative. The ubiquitous mayor has a special love for a particular voice style. His incentive worship is initially annoying, but eventually the persistent player strives to hilarious hamming of similar syllables. It does not hurt that what he says is actually fun too. The game takes another page out of the Stanley Parable playbook. If the player stands still for a long time, the narrator tells him to be sassy and huffing that the player ignores him. When the player starts moving again, the narrator greets them happily and gives them a performance that shows that there are no difficult emotions.
There are a couple of issues I have with the game. The game is a bit repetitive; You fight a horror of mummies, move to the next area and fight against another. Melee can feel a bit bizarre. As satisfying as sending a mummy that flies back with a quick touch to the jaw, snaps to the fixed animation that plays when you punch a bit and make the whole feel of the bumpy lumpy. Not only is it disorienting, but the long transition gives the player open to attacks from other enemies in the event that they overestimate their reach. It may also be a bit bizarre that the narrator always calls you "Brigade", even if you play singleplayer.
There are also some balance problems. Dynamite takes eternity to detonate, which makes it virtually useless in a fast-paced match. Sniper rifles have little purpose in a game where the majority of enemies are fighting close and the hit boxes are tightly wrapped around their scratched atrophic bodies. These balancing problems limit the effective character burdens, which were already quite limited. Content generally can afford to be expanded, especially if it is at the level of today's game. Things that are there are good, but that's not enough to make it feel like a good game. Even in the form of DLC, more campaigns would be well received. Exploring different themes with the same characters will be an absolute pleasure. This IP has a lot of potential. I just hope Rebellion capitalizes on it right. Currently, the content is a little lacking.
Strange Brigade brought me the most of every game I've played for a long time, and really packs it up to boot. The story of the story brings so much personality to a premise that we have seen before it feels like a whole new experience. The game's style and aesthetics reflect the Polish team that can be followed in level design and battle (excluding the bizarre snap-to-melee) and adds to the players' bright destruction of the undead masses. As usual, much of my decision to recommend that you buy the game comes down to the price and what you get for your money. Strange Brigade is definitely fun in multiplayer and otherwise, and from a gameplay perspective, I would like to recommend the game. However, I am in conflict at a monetary level. For the amount of content offered by the game, $ 50 looks like a bit steep, but at the same time it's rightly not the full $ 60 standard. I've probably paid for and played far worse games for their full price of $ 60, but I would not buy most of them again. Knowing what I know about Strange Brigade, would I buy it for $ 50? Probably, yes. I had too much fun with the game to justify not recommending the game. If you have $ 50 you can share with and you're looking for a fun multiplayer or even solo shoot-em-up, Strange Brigade will not disappoint.
- Hilarious humor
- Witty script
- Appealing aesthetics
- Great design
- Fantastic Multiplayer
- Repetitive Gameplay
- Less Balance Problems
- Lack of Content