Facebook is now rolls out Messenger on Oculus Quest and Quest 2 headsets, and trust me, I’m crawling too.
Messenger will only be available to those who have already connected their Facebook accounts to the Quest or Quest 2 headset, so those who have endured merging their separate Oculus account are safe for now. But if you’re one of the people who bought an Oculus headset after last October, you probably already know that Facebook requires you to log in to your account first. It’s understandable if this announcement feels like a major attempt by Facebook to take over your gadget—And hear more of your data.
Adding Messenger to Oculus is completely contrary to the whole purpose of VR: immersion. Not only do I not want to read messages inside the headset, how exactly someone should respond in Messenger while using a Quest? Facebook said in its press release that users can write messages by printing them in VR, selecting something pre-written or using the voice for the text function, and it gave no details beyond that. Typing via the controller ruler has never been quick or convenient, not everyone can type without looking down at the keyboard, and speech-to-text is not 100% accurate. It does not always take that into account regional dialects or speech impairment.
And I mean, why would you chat with your friends on Messenger in VR when VRChat exists? Thank goodness Facebook gives you the ability to sign out of Messenger on your Oculus headset, which is best – the bigger problem here is Facebook’s propensity for data mining.
Demanding users Connecting Oculus to its Facebook account means that social media already has access your VR gaming habits, but Facebook collector data from the Messenger app as well.
When Apple released its “privacy nutrition labels“For the App Store last year, it posted a CVS-sized receipt on Facebook Messenger. First discovered by 9 to 5Mac, It turns out Facebook collects an absurd amount of data about users, including: sensitive information for product customization, analysis and app functionality; financial info for third-party advertisers and a mysteriously labeled “other purposes” category; and device ID data.
Oculus is another means for the company to collect more data about users, and adding Messenger to the VR platform gives the company more chances to do so. Combine all that with Facebooks disgusting privacy merit listand honestly it has taken all the joy out of VR games with an Oculus headset.