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Starfield has started introducing the sci-fi cities it takes you to



Starfield committed to a release date in November 2022 during E3, and we’re now starting to learn more about Bethesda’s next big role-playing game. This week, they released three “Location Insight” videos, which describe in detail some of the cities you will visit on your interplanetary adventure.

The videos are narrated by design director Emil Pagliarulo and were sent to subscribers to Bethesda’s free mailing list, Constellation. You can sign up for future updates via the game’s official website. However, the videos are not locked and are simply unlisted on Bethesda̵

7;s YouTube channel. You can see them below, where each with Pagliarulo talks about some animated concept art.

New Atlantis is a spaceport and the capital of the United Colonies, the great military and political power of Starfield. Pagliarulo describes the city as a “true crucible” whose inhabitants come from all races, creeds and ethnicities. It looks like a built future city, but it is also not unrecognizable compared to some really big cities. The buildings still look like buildings.

Akila City is the capital of the Freestar Collective, “a loose association of three different star systems.” It looks like a colder Mos Eisley, with concept art that has a patchwork of low stone buildings, and residents are described as believers in “the sanctity of personal freedom and individuality.” Walking outside the fortified city puts you in danger from Ashta, alien predators that are “a cross between a wolf and a velociraptor.”

Neon is a city of pleasure built on a giant fishing platform built on an “indescribable water world”. The company that built the fishing platform discovered a fish with psychotropic properties, realized that they could make more money on the drug than on fish, and made the drug – Aurora – legal in Neon. It looks like a floating Las Vegas covered by a giant yellow dome, and to me it’s the most immediately interesting concept of these three places. Yes, please, let me be engrossed in the fish.

As science fiction goes, none of the above concepts are out there, and all three are reminiscent of the kind of places I’m used to from previous Bethesda games. It’s still nice to see Starfield become a more concrete thing, anyway, and I’m looking forward to seeing more of it in action.




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