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Stardew Valley is developing splitter with publisher in five years



Eric Barone, one man's creative team behind Stardew Valle y, now wearing another hat: publisher. Barone, also known as ConcernedApe, wrote on the agricultural simulation game's news blog that he will now act as both leading developer and publisher of the game (on most platforms, anyway).

14. In December, Barone will take publishing tasks from Chucklefish, the British based company, which helped bring Stardew Valley to consoles. But Chucklefish is not completely out of sight; It will still be responsible for the game's Nintendo Switch, iOS and Android versions. It leaves Barone responsible for Linux, Mac, PlayStation 4, PlayStation Vita, Xbox One and Windows versions.

It sounds like an outbreak is memorable and ends a partnership forged before Stardew Valley 's first PC will be released back in 201

3. Barone's acknowledged amount of effort the publisher set in to realize his vision of the project as a part of the post.

"When I first released Stardew Valley I was a complete beginner of the video game industry," he wrote. "Chucklefish, as publisher, watched the distribution, console ports and translations of the game. They set up the official wiki and helped me redesign the site with great effect. And of course, Tom Coxon did amazing work to add network code to the game, something that making multiplayer a reality. "

As much as Chucklefish has done, Barone said he is ready to become truly independent and handle things alone. Chucklefish commented on the post to wish Barone good when he started this next stage, noting that it is still working to bring the multiplayer to the Switch version – and a port of Stardew Valley to Android users – as soon as possible.


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