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Star Citizen launches Alpha 3.3 with faster graphics for the CitizenCon event



The Star Citizen Sci-Fi universe has not yet launched, which is nothing new. But it has a playable Windows PC version for dedicated fans, and Cloud Imperium Games is launching its quarterly update today called Alpha 3.3.5.

Star Citizen is one of the most ambitious online games ever tried. It is the latest game universe from Wing Commander creator Chris Roberts, who has raised $ 194 million to date through crowdfunding.

This new update comes just in time for the company's CitizenCon 2948 event (you can see it here October 10th) in Austin, Texas, where fans will be able to play the Alpha version in person. This batch has something called Object Container Streaming (OCS), which is part of the technology that has been working for four years, says Eric Kieron Davis, studio director and production director at Cloud Imperium Games in an interview with GamesBeat. 1

9659002] OCS improves images per second, giving a faster graphical experience for players. It utilizes the available central processor unit (CPU) effect. Roberts said in the embedded video that some players will see the frames in the three-phase.

Above: Star Citizen is going to be a big universe.

Image Credit: Cloud Imperium Games

"With Object Container Streaming, no-one can do what we do on this scale," said Davis. "We stream the content as you need it. It's much more complicated because we do this in a multiplayer environment, where we do not know exactly where to go next. OCS allows us to achieve fluid motion. And that will help us to scale the universe faster. "

The plaster also has the new planet Hurston and the great city of Lorville.The plan will cover more than 3.1 million square kilometers of space. To cross it without load screens, a technology like OCS requires Davis.

And the patch adds face and voice over the internet protocol, allowing players to connect their webcams to control their facial expressions in the game in their own. The technology was enabled through a partnership with Faceware.

Over: Chris Roberts is CEO of Cloud Imperium Games. [19659005] Image Credit: Cloud Imperium Games

"It adds a new layer of immersion," said Davis. 19659002] It also fills the Star Citizen Universe with artificial intelligence-controlled enemies in the Stanton System, which has thousands of playable square kilometers. Players can fight AI-controlled enemies across the moon, a whole new load bump and space stations, and engage in dogfighting with new and improved AI ships. [19659002] The update also adds 10 new and recycled vehicles, bringing the total number of spacecraft to 70 and the number of weapons and other objects over 300. Finally, the game has also added new "Scramble Race" missions that strike gamers against each other in races across of the Star Citizen's massive moons.

The previous 3.2 patch added to mining, making it a central part of the game's economy.

Star Citizen is a first-person experience where players fly spacecraft and engage in first person shooter games and vehicle fighting in large rooms and landscapes in a sandbox galaxy.

Cloud Imperium Games and its affiliated Roberts Space Industries were founded in April 2012 by Roberts (Wing Commander, Freelancer, Privateer), Sandi Gardiner and Ortwin Freyermuth, with Erin Roberts (Starlancer, Privateer) who joined the team in 2013. The company has five studios in Los Angeles, Austin, Manchester, Derby and Frankfurt. The CitizenCon event is expected to draw over 2000 people.

Davis said that the company has increased so much money, Davis said: "We have a committed community that supports all the efforts we make. They will continue to support us and get something sent."

Davis refused to say when the game shall be sent.


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