Squadron 42 (the single player campaign of Star Citizen) finally has a roadmap, with the beta scheduled for Q2 2020 and the full launch estimated between Q3 and Q4 2020.
Speaking with GamesBeat in a massive four-page long interview, Cloud Empire Games Founder and Game Director Chris Roberts explained what makes Squadron 42 stand out even above the most acclaimed narrative focused games such as Naughty Dog's The Last of Us, Sony Santa Monica's God of War and Rockstar's Red Dead Redemption 2.  Related Star Citizen Maker CIG Takes $ 46m Investment Valuing It at $ 500 Million – Squadron 42 Roadmap Released
The difference between this and a movie – every single secondary character has its own arcs and stories. It's tied quite tightly into how the story unfolds. I feel like, hopefully, if it all works on an emotional basis, it will be an experience that will be pretty awesome for people. As we are making it, if I'm seeing this stuff as it happens, I can feel how it's going to be and how people will be taken by it. I'm excited to get to a point where other people can see and experience that.
I know there are elements – whether it's God of War or Red Dead Redemption 2 or The Last of Us, other games have similar elements to this . Jeg føler at vi er på et nivå som er over det, et nivå av forbindelse og handling og karakterisering. Men selvfølgelig, jeg er meget biased. I'm hoping it will push forward that sense of interactive – whatever you want to call it. In the old days, we would call it interactive movies.
We've crafted it in such a way that you're making the choices. The difference compared to – in some of our past games, some of the actual choices you make, in terms of character interaction, are made for you, not by you as the player. Men i vores tilfelle, vi har meget omhyggeligt utformet det så du velger hvem du befriend, hvem du er med, hvem du snakker med, hvordan du får vite hvad deres livshistorier er.
As the story unfolds and things happen To various characters inside the story – and of course they do, because otherwise it would not be a very interesting story – then hopefully it's more affecting for you. Ef einhver verður drepinn og þú hafir eytt tíma til að kynnast þeim, þá ætti það að vera meira emotionally affecting en ef þú ert að segja að þú ættir að vera í uppnámi, ef þú ert að gráta um þá einfaldlega vegna þess að það var byggt inn the narrative. We've tried very much to be subtle, two paint with texture.
Det er lofty krav til at gøre, men det er hele Star Citizen-projektet som bokstavelig talt retter sig mod stjernerne. Gary Oldman, Golden Globe winner Gillian Anderson, Golden Globe nominees Andy Serkis and Ben Mendelsohn, Primetime Emmy nominee John Rhys -Davies, and widely acclaimed actors such as Mark Hamill, Mark Strong, Liam Cunningham, Rhona Mitra and Henry Cavill (who's also going to be featured soon as Geralt of Rivia in the upcoming Netflix series).
Of course, the cast itself is not enough. The screenplay will have to be ironclad as well if Squadron 42 is truly to soar above the best in the games industry as hoped by Chris Roberts. His own work might be vital in this regard – after all, he left the industry after Freelancer to make movies and he did produce some good ones such as Lord of War, Outlander and Black Water Transit.