After participating in an exciting short teaser trailer in March, Nintendo formally announced its next Super Smash Bros. game on E3 2018. Double Super Smash Bros. Ultimate, the new fee in this sweet match series comes on Nintendo Switch later this year, and while there are undoubtedly some details that we are not yet aware of, Nintendo revealed a ton of information about the game in the months after the great revelation, which gives us A good idea of what can be expected.
To capture you have discovered all the greatest details Nintendo has revealed about the game so far, we've collected everything we know about Super Smash Bros. Ultimate below, from the game's release date and new characters to the many changes made to the game's game. We continue to update this list as new details appear, so be sure to check back for the latest information about Nintendo's long-awaited mascot fighter.
Is there a port or a new game?
Before it's fully revealed on the E3, there was a lot of speculation about Super Smash Bros. Ultimate would be a new installment in the series or an extended port of the Wii U Input, at the end of Mario Kart 8 Deluxe. Nintendo removed some misunderstandings during a Q & A session at the show and confirmed that Ultimate is a brand new title built for Nintendo Switch.
How many new characters are there?
Super Smash Bros. Ultimate introduces 1
1 new warriors to the series roster, with another six as DLC. Nintendo revealed the first three of these newcomers – Inkling, Ridley and Daisy – during their E3 presentation. Inkling and Ridley are both brand new additions to the series, with unique movesets and playstars drawn from their respective franchises. Inkling can split opponents with ink and use a variety of weapons derived from Splatoon, such as Splat Bombs and Splat Roller; Ridley can in the meanwhile spit and spit other combatants with his tail.
Daisy, on the other hand, is not a completely new addition to the roster, but rather an Echo Fighter – a clone of an existing character, in the vein of Lucina and Dark Pit. Her move and style of play is based on Princess Peach, although she boasts some different features to put her apart. As Nintendo explained further during a dedicated Super Smash Bros. Ultimate Directly in August, Echo Fighters can either appear as separate characters on the selection screen or stacked on top of the fighter they are based on.
Five additional newcomers were also revealed under The same presentation: Simon and Richter Belmont from Castlevania; Chrom and Dark Samus from Fire Emblem Awakening and Metroid Prime 3, respectively; and King K. Rool of the Donkey Kong Country Series. The following month, the company announced Isabelle from Animal Crossing: New Leaf will also be a new playable character. The last two new additions to the bassist – Ken from Street Fighter and Incineroar from Pokemon Sun and Moon – were announced in October Super Smash Bros. Direct.
What characters are coming back?
All! Super Smash Bros. Ultimate has the largest list in the series to date with over 70 confirmed warriors (and six more DLC characters). Every matchman who has ever performed in a Smash Bros. game, returns to Ultimate, including all those released as DLC for Wii U and 3DS deductions – like Bayonetta, Corrin and Mewtwo – and third-party characters like Sonic, Cloud and Street Fighter's Ryu.
The list also includes figures that previously only appeared in a single Super Smash Bros. game, including Pichu and Young Link (whose only appearances were in 2001's Melee) and Wolf and Snake from 2008's fight. Longtime Metal Gear Solid voice actor David Hayter revealed that he reprisals his role as the latter in Ultimate, and Snake's signature stage, Shadow Moses Island, has also been confirmed to return.
Not all of these characters will be available from the beginning; Nintendo revealed that the game's first fighter select screen will only consist of eight characters – the same number as the starting list in the first Super Smash Bros. for N64. However, the company says that the conditions for unlocking characters have been streamlined this time and new warriors will be left out often, giving players the feeling that they are constantly evolving.
How many scenes are there?
Nintendo confirmed during its August Direct presentation that there will be 103 different stages in Super Smash Bros. Ultimate, as each one also has a battlefield and final destination. Overall, this amounts to more than 300 levels to fight. In addition, Nintendo introduces a new feature to the game called Stage Morph; Turning on will cause a stage to turn into another in the middle of a battle.
The majority of the stages in Super Smash Bros. Ultimate is derived from previous installments in the series. Among those that have been confirmed so far, Spirit Train and Tortimer Island from Super Smash Bros. for 3DS; Princess Peach's Castle and Great Bay from Melee; New Pork City and Frigate Orpheon from Brawl; and Mario Galaxy and Gaur Plain from Super Smash Bros. for Wii U. That said, there will also be a handful of new stages in the game. On the E3, Nintendo revealed the Great Plateau Tower (based on The Legend of Zelda: The Breath of the Wild) and Splatoon's Moray Towers, while August Direct gave us a look at New Donk City from Super Mario Odyssey and Simon Belmonte's signature phase, Dracula's Castle
What else is different?
Aside from all the new characters, stages and elements, Nintendo makes lots of mechanical and balance changes in Super Smash Bros. Ultimate. Game director Masahiro Sakurai says that the number of tweaks in the game could be numbered in tens of thousands, and they range from subtle visual upgrades – like the Wii Fit Trainer's refined face – to revise moves and other dramatic overlays.
One of the most notable changes is the pace of the game. Combat in Ultimate feels faster than in Super Smash Bros. for Wii U, resulting in faster and more intense matches. In addition, Nintendo has introduced some new techniques, such as directional air attenuation, and simplified others, such as short collisions, improve game availability while allowing more skilled games. In keeping with this emphasis on faster matches, players will stand out more in one-on-one matches, while those who exaggerate will escape now be penalized with reduced evasion and a smaller window of innocence.