The Legend of Zelda: Skyward Sword seems to be saved from the status of the series’ red-haired stebar thanks to a number of quality of life changes in this week’s HD switch port. Nintendo has been happy trot these out at regular intervals, with the latest revelation as a free, fully controllable camera. Unfortunately, it has a small drawback.
While the original Skyward sword on the Wii included a fixed camera, Skyward Sword HD will give you the ability to move the sucker to your heart. According to the official Zelda account over on Twitter, players who prefer the new, button-based controls can hold down the left bumper to release the right stick to scan the environment.
Which previously shownhowever, the right stick is a crucial part of Skyward Sword HDupdated control form, which serves as a replacement for motion-based sword attacks that plagued players in the original. This means (at least as far as I can see without the game being in my hands) that players will not be able to attack and move the camera at the same time. An annoyance, for sure, but it’s still better than nothing.
Of course, people who choose to stick to these dang waggle controls can have a free camera at any time. Decisions, decisions.
Read more: Nintendo wants to make Skyward Sword HD Less annoying
Other improvements are being made in Skyward Sword HD includes improved graphics and frame rate, a reduction in accompanying Fs distractions, the ability to fast-forward through dialogue and skip cut scenes, and no more repeated item descriptions after you’ve already encountered them. Since many of these issues contributed to the game’s poor reception the first time around, it seems like Nintendo is really dedicated to getting such details right this time around.
The Legend of Zelda: Skyward Sword HD launches on Switch this Friday, July 16th.