Warcraft III is one of the greatest real-time strategy games all the time, and its rich history and memorable characters lay the foundation for what would become World of Warcraft. Blizzard announced during BlizzCon 2018 last week in Anaheim, California that the 2002 PC game will be restored with Warcraft III: Reforged, which will be released in 2019.
Last year, Blizzard was remastered StarCraft. But Reforged is more than a remaster. Blizzard updates character models, cutscenes, and even tinker with the story and gameplay of the original. It can be risky. Warcraft III sold over 4.5 million copies. Its modding community helped create brand new genres, such as MOBAs (multiplayer online battle arenas). Why mess with it too much when you can only upgrade your original assets?
I had a chance to talk to Reforged, executive producer Rob Bridenbecker and lead writer Christie Golden during BlizzCon last week. They told me how Blizzard approached this recovery to one of their most loved games, and they gave me an idea of any of the changes to expect.