Gamescom 2018 looked at the most sought after feature of the RTX line of cards, Ray-Tracing. However, there was a setback for Nvidia when the hardware giant did not show the correct FPS performance with Ray-Tracing enabled. This raised some eyebrows and a new report will not help ease the concerns of the Nvidia RTX 2080 Ti and RTX 2080.
According to information from Gamescom 2018, the Nvidia RTX 2080 Ti can not slide past 1080p 60FPS in Battlefield V with Ray-Tracing enabled. This emphasizes earlier rumors that the 2000 series of cards struggle with higher-frame frame rates with ray tracing on. This suggests that the feature may not be used by developers as much as it should.
Nvidia tries to keep things quiet until the pass cards are sent and proper optimization drivers are rolled out. The company takes extreme measures to ensure that the performance of the frame remains as long as possible. An Indian media fluiner recently talked about the problem and suggested that fans do not pre-order the RTX card for more information being shared.
His honesty and meaning resulted in Nvidia pulling his sponsors and asking business partners to do the same.
Advance orders for the Nvidia RTX 2080 and RTX 2080 Ti are sold out in most locations in the United States. It's hard to find in the UK too. Nvidia already sees investors increasing their inventory by 1
It looks bad for the streamers like Nvidia's prices, do they promise to protect their sponsorship? What are their real impressions? Who knows.
Nvidia RTX 2080 Ti, and RTX 2080 released next month. Meanwhile, Battlefield V has been launching on PS4, Xbox One and PC on October 19th.
Source: Gamescom 2018