Home / Technology / Rainbow Six Siege Leads Working on Multiplayer Game at New Amazon Studio

Rainbow Six Siege Leads Working on Multiplayer Game at New Amazon Studio



A group of core members of the Rainbow Six Siege team – including the former creative director – will lead a new Amazon Games studio, working on a AAA “online multiplayer title based on new IP.” Basic members of the unnamed studio include Luc Bouchard, Xavier Marquis, Alexandre Remy and Romain Rimokh, all of whom worked to make Rainbow Six Siege a reality. On Siege was Bouchard’s production director, Marquis was creative director, Marquis was brand director and Rimokh was narrative director, making this a wide range of roles, both in creative and technical development.

The new game is described only as “an online multiplayer title based on new IP”, and no release date or other details are given at the time of writing. Amazon points out that the game is just one of “several unannounced projects that are currently under development”

; in the studios.The new developer is based in Montreal and will complement Amazon’s other development studios in Seattle, Orange County and San Diego. Amazon Games VP Christoph Hartmann pointed to the Montreal team’s talent for “building deep, community-focused multiplayer experiences” that will strengthen Amazon’s vision of creating “best-in-class online games.”

“Based on eight years of experience with Siege, we are excited to start with a blank page and the creative freedom to create a completely unique multiplayer experience,” said Xavier Marquis, Creative Director at Amazon’s studio in Montreal. “From our first discussion, we felt a real connection with the people at Amazon Games, their approach to gaming and the vast amount of knowledge, expertise and technology available there. a studio with them. ”

Amazon’s current CEO Andy Jassy recently promised his support for the company’s gaming division. This renewed support comes after reported internal battles in Amazon Game Studios.

In other Rainbow Six Siege news, here’s how the game’s new look embraces the five-year development.

Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.




Source link