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PlayStation Classic relies on open source emulator for its 20 games



Following Nintendo's footsteps and the latest NES and SNES Classic mini consoles, Sony will release a similar edition on PS1 next month: PlayStation Classic, a plug-and-play copy of the 32-bit console, loaded with 20 of the platform's most memorable game. Like Nintendo's classic systems, PlayStation Classic uses an emulator to run its games, but in Sony it is part of open source.

Kotaku got a little early hands-on time with PlayStation Classic and discovered that it uses the PCSX ReARMed emulator, which is a modern version of the Open Source PCSX emulator that was originally developed between 2000 and 2003 for Windows, Mac and Linux. The website finds that the software does a decent enough job to keep the games accurate to the originals from the mid to the late 90s, although some do not transfer to HD monitors as well as others.

Some gamblers have found Son's use of this emulator is a little surprising, not to mention ironically. While the company has licensed the PlayStation Classic software, many years ago it was also one of the biggest opponents of emulators due to its role in video game piracy. While there were always copies of games distributed as ROM, it was illegal, instead of emulators themselves, the software was not considered too good by gaming companies.

Sony is now criticized as "lazy" by some players for use of the open source emulator, while Nintendo developed its own for NES and SNES Classic. However, others have noted that this is a sign that Sony and others see open source emulators as something as good as, if not better than, an "official" version developed internally. Like Frank Cifaldi founder of the Video Game History Foundation, quoted on Twitter, "Should we expect that Sony will spend time and money making something that probably will not end up being as good as PCSX "Why?"


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