About the last few days, MMO fans have been eagerly anticipating the launch of Atlas a pirate-based online role-playing game set to debut in early access. But while that anticipation and waiting was patient at first, frustration has started to set in after several false starts at developer Studio Wildcard.
Initially, Atlas was supposed to launch a few weeks ago, but delays the date back to Wednesday of this week. MMO fans were chomping at the bit and streamers were preparing for a marathon session, but then Studio Wildcard quietly released a gameplay trailer and revealed that the launch had been delayed to Friday, December 21st.
ATLAS Extended-Length Gameplay Trailer https: / /t.co/sZo0NURvrh
Pathfinders, ATLAS will be launching on Friday, the 21st or December 2018.
– ATLAS (@sailtheatlas) December 19, 2018
Delayed but the biggest issue was that Studio Wildcard was not forthcoming with what was going on. There was a big countdown on the Atlas site that ended and it was only until 30 minutes later that devs actually had something to say. But rather than explain why there was a delay or what happened, they simply said, "Wait until Friday."
If we work our way towards launch, we'll send out staggered invites to content creators via @ReverbGames which will allow us to monitor the effects on our server nodes.
– ATLAS (@sailtheatlas) December 21, 2018
Then, on Thursday, things got further muddled when the Atlas Twitter account revealed that select content creators would get to play the pirate MMO first to ensure the servers were stable and ready for public consumption. Reading between the lines, however, it sounded as though Studio Wildcard wanted to give streamers and content creators an MMO experience that was devoid of server issues so that their viewers could get the impression that everything would be fine.
As it turns out, things are very much not found, as Atlas has once again missed its early release release date. The studio was a bit more forthcoming with details this time around, but as of right now Saturday is supposedly when the game will be available for those content creators.
We're still working on a build. We will know you when we have something more concrete, we think it will take at least 5 hours. Check back in the morning for another update.
– ATLAS (@sailtheatlas) December 22, 2018
At this point, though, many of those content creators and eager MMO fans have sourced on the experience, to the point that Atlas 'launch is becoming a joke. Many have started to draw parallels between Atlas and Ark Studio Wildcard's other major release, which was plagued with plenty of issues throughout its early access period. Clearly there is demand for Atlas but the lack of communication has led to frustration and disinterest, and favoring content creators has only made things worse. Not to mention, the group that developers are being forced to work around the clock on a holiday weekend to make the game ready for launch.