It was a time hard to remember when Overwatch 's most beautiful hero was a peanut butter-loving scientific monkey from the moon. Earlier this year, however, he was denounced by a mech pilot, robo-voiced, Thunderdome-fighting hamster who is also from the moon. How do you top it? Overwatch director Jeff Kaplan is not sure he will.
"Do we have ideas that are wackier than Hammond?" Kaplan said to Kotaku at BlizzCon, referring to the ball-riding hamster whose official name in Overwatch is the Wrecking Ball. "Yes. Will they ever make it into the game? I do not think so."
He liked the creation of Hammond to "moments where all creative people try to push themselves up to their limits" just to find out what they actually is. This led to friction on the development team, he said. Sparks flew internally while people wrapped around the idea of a mega-genius space hamster in a world of heroes, villains and Halloween costume with goth edelord dads.
" Hammond was very controversial on the team, "Kaplan said." As real heated debates where we had to calm people down where we were, "We're not going to destroy Overwatch by introducing this character. "Some people literally felt like we could be. We took it very seriously. "
The result was a fun, sometimes frustrating to play against as much as accepted by Overwatch the player base. However, that does not mean that Kaplan and the company scratch to get another go push Overwatch fiction to its limits.
"There are almost no controversies in society now," said Kaplan. "Like Winston, I think we made him feel very natural in Overwatch the universe. But I think it was a warning to us, be careful when pushing your creative limits a bit too hard. "Or at least we are on cooling."
Having said that, Kaplan is not completely closing the door of the idea of a so-so that Hammond looks tame. Just for the most part.
"I think when it comes to the creativity of the Overwatch team, you can shoot up against Hammond and Winston as far as we go," he said. "May be? For now at least?"