Facebook’s Oculus Quest 2 now accounts for 31.07% of the VR headphones used on Steam.
This figure was revealed over the weekend when Valve updated its monthly Steam Hardware Survey to account for errors published in early July. Quest 2 grew by 0.95% on the platform last month (May results here); users can access SteamVR content either by connecting the device to their PCs with a USB cable or via Facebook’s recently launched AirLink wireless feature.
Meanwhile, HTC’s newly released Vive Pro 2 debuted on the platform with 0.08% of the total headset. This is less growth than the 0.19% Valve Index had, and even 0.12% gain for the original HTC Vive. Then again, the Vive Pro 2 is an expensive offer at $ 799 for the headset alone and $ 1,399 for the entire set of controllers and trackers.
In what appears to be another mistake: Valve reports that 1.86% of Steam users wore a VR headset in June, significantly down from May’s 2.31% and much lower than it has been for a while. It is possible that the excitement in E3 2021 drove more non-VR users to Steam than normal, but it seems much more likely that another solution is due. We will update this article if that is the case.
Facebook headphones accounted for 60.24% of the VR headphones used on Steam in June, with Valve at 16.7% and HTC at 15.2%. By and large, then, it hovers about the same numbers we have seen in recent months.
With no major VR headsets currently on the horizon for the rest of the year, do not expect to see a massive change in these results in the coming months.