The wait is over, friends. After a week of violent rumors and direct trial by Nvidia himself, CEO Jensen Huang proudly expressed the long-awaited GeForce RTX 2080 and GeForce RTX 2080 Ti, powered by the company's next generation Turing GPU on an event Monday in front of Gamescom in Cologne , Germany.
These graphics cards look like animals infused with dedicated tensor and RT cores to accelerate real-time beam tracking, the holy game graphics gameplay and enough visual power to feed 4K G-Sync HDR monitors , the Holy Grail of Game Monitors. They are equipped with a groundbreaking VirtualLink VR connection, and a faster SLI connection called NVLink.
$ 999 The GeForce RTX 2080 Ti Founders Edition blows past the GTX 1080 Ti, and the GeForce RTX 2080 $ 699 far exceeds the previous flagship in real-time ray tracing. It makes them one of the first consumer's GPUs capable of following Nvidia's new $ 2,000 4K G-Sync HDR Monitors, Acer Predator X27 Nvidia also announced a $ 499 GeForce RTX 2070.and Asus ROG Swift PG27UQ without asking for mercy, albeit at a fierce price. Earlier, only the GTX 1080 Ti and Swanky Titan class hardware could mature the ravenous displays.
These interfacing graphics cards are built for the future of games, today – but with expensive prices that also save you money for a while. Let's dig yourself!
Complete disclosure: Because Nvidia would only provide GeForce information only through personal contact in Cologne, Germany, without alternative location in the United States or with virtual means, We accepted the company's offer to pay for my flight and hotel services to get the story.
GeForce RTX 2080 Ti and RTX 2080 Specifications, Price and Release Date
Here is a quick list of specifications for tl;
- CUDA Kernels: 4,352
- Clock Rate: 1350MHz Base, 1545MHz Boost, 
GeForce RTX 2080 1635MHz boost (OC Founders Edition)
- Memory Capacity: 11GB GDDR6
- Memory Circuit: 352 bits
- Memory Bandwidth: 616GBps
- Ports: VirtualLink / USB- C, DisplayPort 1.4, HDMI 2.0b
- Power: 2 x 8-pin, 250W TDP Storage, 265W TDP OC Founders Edition
- Release Date: September 20, 2018
- Price: $ 999 stock, $ 1,199 Founders Edition
GeForce RTX 2080:
- CUDA Core: 2,944
- Clock Rate: 1515MHz Base, 1710MHz Boost, 1800MHz OC Founders Edition
- Memory Capacity: ] 8GB GDDR6
- Memory path: 256 bits
- Memory bandwidth: 448GBps
- ]: VirtualLink / U SB-C DisplayPort 1.4, HDMI 2.0b
- Power: A 6-pin, 8-pin
- Release date: September 20, 2018
- Price : $ 699, $ 799 OC Founders Edition
By comparison, the older GTX 1080 Ti contains 3,584 CUDA cores with up to 1,600 MHz boost clock. 19659002] The GeForce RTX 2080 Ti and RTX 2080 are built on TSMC's 12nm production process, an optimization of the previous generation's 16nm, and should see some performance benefits as a result. The GeForce RTX 2080 Ti looks like a performance monster – and it should be for that price!
It is interesting that the GeForce RTX 2080 carries significantly fewer CUDA cores than the GTX 1080 Ti and only 400 or more than the older GTX 1080. Even with the advantages of 12nm and one restructured streaming multiprocessor architecture, the RTX 2080 can not expand the GTX 1080 Ti with much in game using the traditional rasterization recovery technology alone. It covers are almost all games right now, although Nvidia said Battlefield V, Metro Exodus and The Shadow of Tomb Raider will be one of the first games to bake to support for beam tracking. If ray tracing becomes popular, the dedicated RT hardware inside the newer RTX 2080 card will give them a big leg over GTX 1080 Ti's performance.
The latest genre GTX 1080 Ti also contained 11 GB of RAM, but of the older GDDR5X series, which hit a total 484 GBps memory bandwidth. The fact that the RTX 2080 Ti hits 616 GBps with a corresponding bus, shows the speed advantage of GDDR6 RAM. These are the first consumer graphics cards equipped with it.
Nvidia developed a new cooling system to empty all the cores – the first double fan, non-fan-style cooler in its history, and one that Nvidia says is designed for maximum overclocking. Completely cranked, CEO Jensen Huang says that the card accounts for one fifth of the audio output on the GTX 1080. For that purpose, Nvidia sells its premium Founders Edition card with the overclock out of the box this time, rather than stock speeds-another one.
However, the price grew, and Nvidia's own Founders Edition card sells for a higher premium than ever. While the GTX 1080 costs $ 600 at launch, or $ 700 for a Founders Edition version from Nvidia, the RTX 2080 Founders Edition costs a staggering $ 699, or $ 799 for a Founders Edition. And the RTX 2080 Ti Founders Edition missiles by $ 1000 barrier all the way to $ 1,199, with non-founder's card staring at $ 999. The GTX 1080 Ti costs $ 700 by comparison. Sweet holy moly. Both GeForce RTX 2080 Ti and GeForce RTX 2080 are available for pre-order on Nvidia's website now, with an estimated shipping date of 20 September.
Nvidia also revealed GeForce RTX 2070, but at $ 499 reference price or $ 599 for a Founders Edition, it costs as much as a last GTX 1080 gene, despite because it has 256 fewer CUDA cores. Nvidia's CEO claims that it should be faster than a GTX 1080 Ti, although it claims that it is related to games that run Ray Tracing operations, it's probably not as fast as the GTX 1080 Ti in traditional rasterized games. Here are the specifications, although Nvidia has not disclosed a release date.
- CUDA Kernels: 2,304
- Clock Rate: 1,410 MHz Base, 1,620 MHz Boost, 1,710 MHz OC Founders Edition
- Memory Capacity: 8GB GDDR6
- Memory Circuit: ] 256 bits
- Memory bandwidth: 448GBps
- Ports: VirtualLink / USB-C DisplayPort 1.4, HDMI 2.0b
- Power: An 8-pin, 175W lower, 185W OC Founders Edition
- Release Date: Unknown
- Price: $ 499 Store, $ 599 Founders Edition
Now let's talk about what's deep inside these graphics cards.
Meet GeForce RTX and RT Kernels
Below just the top level specifications are more interesting changes. Nvidia tweaked the design of Turing GPU's underlying streaming multiprocessor architecture compared to Pascal GPUs in the GTX 10 Series, and works in changes that debuted in the machine's learning-centric Volta GPUs. Here's what Nvidia said when Turing was revealed:
"Turing-based GPUs have a new streaming (SM) architecture architecture that adds an integer drive unit running in parallel with the float point database and a new unified dual cache architecture previous generation bandwidth. Combined with new graphics technology such as variable speed switching, Turing SM achieves unmatched levels of performance per core. "
But the real secret sauce is what the GeForce RTX 2080 and RTX 2080 Ti name give. The game industry is finally pushing the grave Holy Grail, real-time ray tracing. These Turing GPUs include dedicated RT cores, enhanced by AI boosting tensor cores that can help identify potential errors or missing information during beam tracking. This allows the GeForce RTX 2080 parprocess string tracking far, far faster than its predecessors. Nvidia claimed that a single Turing GPU could make Star Wars demo on top of this article more than 8X faster than a GTX 1080 Ti.
It's a significant and necessary improvement, considering that the ray-tracing demos Nvidia showed earlier more high-end Titan V cards to run, and not very evenly in it. Here's one from E3 2018.
So what's the big problem with ray tracing? When Microsoft unveiled the DirectX Raytracing API for Windows 10 this year, we hid the differences between real-time beam tracking and rasterization technology currently used in games:
"Ray tracing mimic how the lighting works in the real world. Objects are illuminated by 3D light sources, with rays that jump around before they reach your eyes (or the camera in play). The light may be reflected by other objects, or look different after it has gone through water, or be blocked by another object completely and create a shadow. Ray racing can deliver very high quality images. Just watch Avengers movies! But that's a reason the technique is largely limited to Hollywood movies alone: Ray tracing is very computationally expensive …
Rasterization essentially converts a game of 3D models to 2D skins jermen, and then use the color information. Each of the pixels is then colored in independent, applying textures and shading with techniques such as shadow mapping and screen-room reflection. Rasterization is much faster than ray tracing-hence use in real time games. But rasterization has its drawbacks. "
The newly developed Turing GPU lays the foundation for a future when game graphics look as brilliant reality as movie CGI, and the dedicated RT cores are a big part of it. Nvidia clearly sheds its chips behind real-time radiation traces so much that these new flagships hit the long-lasting GTX brand in favor of "RTX."
Do not consider radiation detection alone for a reason to upgrade to a new graphics card yet, though. to embrace new graphics technology can take time (just ask DirectX 12). But again, Nvidia revealed that Metro Exodus and Shadow of the Tomb Raider will include ray tracing as well as Hitman 2 Asseto Corsa ] and many other games.
VirtualLink and NVLink: Client Connections
The GeForce RTX 2080 and 2080 Ti also pave the way for multiple connectivity technologies. First up: VirtualLink, a new USB-C Alternative Mode standard that includes all video, audio and data connections that are required to connect to a virtual reality headset. It is supported by a consortium of PC heavy-hitters, including Oculus, Valve, AMD, Microsoft, and of course Nvidia.
"VirtualLink is important because it helps consolidate three connections for a VR headset to one," says Anshel Sag, analyst at Moor Insights & Strategy. "You do not need outbreaks anymore. It simplifies the user experience and also helps to standardize everyone behind a connector for all headphones and a connector for all graphics cards. Although this theoretically increases the amount of power that the GPU can consume since it will supply power to the headset through The VirtualLink (USB Type-C) connector. "
The new graphics cards also include HDMI 2.0b and DisplayPort 1.4, the latest versions of ubiquitous connectivity technologies – and they want to run one of the face-smearing G-Sync HDR screens. The previous GTX 10 Series Card sent DisplayPort 1.4- "Ready", but they required a firmware update to enable the features.