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Home / Technology / Nvidia's Flagship RTX 2080 Ti Can not Hit 1080p 60FPS In New 'Tomb Raider' Shadow of the Tomb Raider is optimized for real-time raytracing, and Nvidia has just the hardware to make it shine.

Nvidia's Flagship RTX 2080 Ti Can not Hit 1080p 60FPS In New 'Tomb Raider' Shadow of the Tomb Raider is optimized for real-time raytracing, and Nvidia has just the hardware to make it shine.




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Its newly unveiled RTX 2080 Ti packs all kinds of bleeding edge tech to bring new levels of realism to lighting in games. Nvidia's Founders Edition is up for pre-order now, and it will cost early adopters $ 1199. then, that the card can not even hit 60FPS while running at 1080p resolution.

PCGamesN got their hands on a build of Shadow of the Tomb Raider that Gamescom, and Nvidia allowed them to capture footage at 1

080p / 60. They traversed through an outdoor daytime level during their playtime, and observed the framerate fluctuating between 33 FPS and 48 FPS with ray tracing on. PCGamesN notes that they were not able to verify the complete graphics settings on the build, meaning it's remotely possible they were not even maxed o

RTX 2080 Ti Founder's Edition Nvidia

These results leave me a bit perplexed, but it's important to remember two things. Først, dette er utvivlsomt ikke en endelig bygning af Shadow of the Tomb Raider . Second, these are absolutely non-final GeForce drivers.

But you just can not escape a feeling of disappointment that a $ 1000 + ultra-enthusiast graphics card can not pull off 1080p / 60 using the standout feature it's built for. In fact, PCGamesN expressed doubts about playing at 1440p with ray tracing features on.

Here's PCGamesN editor Dave James:

" While the shadows in my playtime did look pretty good, in that brightly lit instance it's hard to see where they look that much better than the traditional way that shadows are faked in-game. And to enable the ray traced shadows, you're obviously having to pay a huge performance penalty for the privilege. "

Every Tomb Raider entry has been incredibly demanding on GPUs, and the next one will be no exception. I recommend not pre-ordering the RTX 2080 Ti or the RTX 2080. It's prudent to wait for reviews and especially cross-generation performance comparisons. We have no idea how other RTX-enabled games like Battlefield V will run with and without real-time ray tracing.

Nvidia's doing great work leading the charge on next-generation graphics features in PC gaming, men dette kommer ikke til at være tech som tilfredsstiller de fleste mennesker i sin første generation. I wager that people who are thrilled about ray tracing do not want to spend $ 1000 only to be shackled to 1080p. If I'm spending that much money, I want to play at 1440p, 4K or Ultrawide resolutions.

UPDATE : The Shadow of the Tomb Raider ] devs have responded to the perceived poor performance in a tweet:

Further, ] The upcoming Shadow of the Tomb Raider is optimized for real time ray tracing, and Nvidia has just the hardware to make it shine. Its newly unveiled RTX 2080 Ti packs all kinds of blowing edge tech to bring new levels of realism to lighting in games. Nvidia's Founders Edition is up for pre-order now, and It will cost early adopters $ 1199. Puzzling then, that the card can not even hit 60FPS while running at 1080p resolution.

PCGamesN got their hands on a build of Shadow of the Tomb Raider at Gamescom, and Nvidia allowed them to capture footage at 1080p / 60. They traversed thro ugh an outdoor daytime level during their playtime, and observed the framerate fluctuating between 33 FPS and 48 FPS with ray tracing on. PCGamesN notes that they were not able to verify the complete graphics settings on the build, meaning it's remotely possible they were not even maxed out.

RTX 2080 Ti Founder's Edition Nvidia

These results leave me a bit perplexed, but it's important to remember two things. Først, dette er utvivlsomt ikke en endelig bygning af Shadow of the Tomb Raider . Second, these are absolutely non-final GeForce drivers.

But you just can not escape a feeling of disappointment that a $ 1000 + ultra-enthusiast graphics card can not pull off 1080p / 60 using the standout feature it's built for. In fact, PCGamesN expressed doubt about playing at 1440p with ray tracing features on.

Here's PCGamesN editor Dave James:

"While the shadows in my playtime did look pretty good, in that brightly lit instance it's hard to see where they look that much better than the traditional way that shadows are faked in-game. And to enable the ray traced shadows you are obviously having to pay a huge performance penalty for the privilege. "[19659019] Every Tomb Raider entry has been incredibly demanding on GPUs, and the next one will be no exception. Men dette er en af ​​de primære årsager, jeg anbefaler ikke at bestille de RTX 2080 Ti eller RTX 2080. Det er prudent å vente på anmeldelser og spesielt kryss generasjons ytelses sammenligninger. We have no idea how other RTX-enabled games like Battlefield V will run with and without real-time ray tracing.

Nvidia's doing great work leading the charge on next-generation graphics features in PC gaming, men dette kommer ikke til at være tech som tilfredsstiller de fleste mennesker i sin første generation. I wager that people who are thrilled about ray tracing do not want to spend $ 1000 only to be shackled to 1080p. If I'm spending that much money, I want to play at 1440p, 4K or Ultrawide resolutions.

UPDATE : The Shadow of the Tomb Raider ] devs have responded to the perceived poor performance in a tweet:

Further, ] they've announced that the ray tracing feature will be implemented in a post-launch update.


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