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Nvidia says that the RTX 2080 is up to 50 percent faster than 1080 in regular games



Nvidia presented its new RTX 2080 earlier this week, but the company focused mainly on performance improvements for its new ray tracing support. Again, many wonder how much performance gains will be for the vast majority of existing games that will not be updated to support ray tracing. With preorders already alive, Nvidia now reveals that there are some noticeable gains from a GTX 1080 to the new RTX 2080.

Games like PUBG Shadow of the Tomb Raider Hitman 2 Wolfenstein II and Shadow of War will be around 50 percent faster on an RTX 2080 at 4K resolution. Nvidia also claims that 4K runs at 60 fps, is now possible with RTX 2080 in games like Call of Duty WW2 Destiny 2 Far Cry 5 and Battlefield 1

. Nvidia's GTX 1080 Ti was always close to (or achieved) the idea 4K / 60, and as these performance wins are only revealed with the RTX 2080, the RTX 2080 Ti should have a reasonable ceiling height for modern titles of 4K / 60. [19659003] Nvidia also reveals that games like PUBG Shadow of the Tomb Raider and Final Fantasy XV see around 75 percent or more enhanced performance when developers utilize their new Deep Learning Super-Sampling (DLSS) rendering technique. DLSS uses the new Turing cores embedded in RTX 2080 to search deep learning and AI to render objects in play. It is part of Nvidia's total RTX work, and the company plans to detail the details of its AI improvements at a later date.

The biggest performance windows will clearly be seen in games using beam tracking or this new AI rendering technique, but we must test the RTX 2080 to see how well it performs for 4K / 60 in the modern games that start without support for ray tracing or DLSS.


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