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Nintendo Executive Blocked Remake Of GoldenEye 007, says formerly rare Dev



Goldeneye 007© MGM / Eon

It was a pretty historic moment in video game history last week when Rares canceled the XBLA remake / remaster of GoldenEye 007 was leaked on the internet. The game no one thought would see the light of day was actually released.

After this, there were immediate discussions about the license and the parties for and against the release of the game. At the time, we heard how Nintendo was not to blame, but it may have played a role.

Now, in a small update, the former rare artist, Ross Bury, has shared a little extra insight with Ars Technica, and revealed how the game had been approved by everyone at Nintendo ̵

1; or so they thought a company leader (who is still unknown) closed the project when it was already finished.

“When it was transferred to Nintendo, everyone there approved, except that they did not check with the guy who had anything … I think I was told that his answer was in line with:” There is no way a Nintendo game comes out on a Microsoft console. “

Bury adds how the executor’s “orders trumped everything”, which is believed to have included MGM and OEMs’ handling of the Bond video games at the time, according to Ars Technica.

Remember that this is just an account of what happened. There is still a possibility that the whole situation has not been helped by MGM and co. Back in 2016, Xbox CEO Phil Spencer said that GoldenEye 007 had “always been a rights issue” instead of something else.

What do you make of Bury’s comments? Share your thoughts below.




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