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Nier: Automata Steam PC update release date, patch notes announced

Square Enix promised update for Windows PC version of Kidney: Automata comes this Thursday, according to an update on the game’s Steam page. The steam-specific update contains updates to stabilize Kidney: Automataframe rate, as well as adding 4K resolution structures for certain images and additional graphics adjustments.

Kidney: AutomataThe Steam patch was announced in April, shortly after the game came to Game Pass for PC, and players noticed that that version was technically superior to the previously released version available through Valve̵

7;s digital storefront.

Kidney: Automata launched on Windows PC in March 2017, about two weeks after its PlayStation 4 debut in the West. PC version reviews paned due to technical disappointments, but neither developer PlatinumGames nor publisher Square Enix ever released an update to fix them. Fans made Fix Automata Resolution tools, including mods that improved the game’s visuals and repaired other bugs.

Here’s a look at what Steam customers can expect when Kidney: AutomataThe new update launches July 15:

Changes made

  • Out of frame video settings
    Unlimited video settings are implemented.
  • Fidelity FX
    A Fidelity FX CAS feature has been added.
  • HDR
    The system will now detect if HDR has been enabled in the Windows display settings, and automatically start the game in HDR mode if it has.
  • Anti-aliasing
    Adjustments to the anti-aliasing functionality
  • UI Textures (4K)
    Approximately 270 UI structures for icons, backgrounds and UI elements, etc. Now supports 4K resolutions.
  • Cut scenes
    The bit rate has been improved and all pre-rendered cut scenes have been adjusted so that they can now be played back at 60FPS and displayed in the correct aspect ratio without stretching the image.
  • Global lighting
    A new “Global illumination” function has been implemented. This can be set to three different levels; High, Medium or Low.
  • Ambient occlusion / flower
    The rendering targets for ambient occlusion and blossoming effects have been changed to dynamic resolution based on the game’s resolution.

Bug fixes

  • It is now possible to switch between newly selected screen modes for screens, for example between full screen and window mode or between borderless and window mode, by pressing the Alt + Enter keys together.
  • The mouse cursor no longer appears when you use a game controller.
  • The frame rate has been stabilized at 60FPS under default settings.
  • Other stability-related repairs have also been implemented.

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