When it comes to Valve, nobody tells what's happening behind their Bellevue, Washington doors. As one of the most reclaimed developers of both games and hardware, it's twice as much for its efforts in VR. Now reported photos of what seems to be a never seen Valve headset come to light and it certainly looks like part of a next gene device.
With only the pictures to continue for now it is not clear exactly what we are looking at, there is a clear next step in Valve's VR strategy, or an iterative step along the way.
The images were detected by the Reddit user & # 39; 2flock & # 39; in an Imgur album, which contains a number of pictures describing a bundle of VR headphones that spread open PCBs embedded with the Valve logo.
Another sharp eyed Redditor, using shoneysbreakfast ", points out that the headset can be sporty with some smartly integrated SteamVR sensors, the type found on HTC Vive, Vive Pro and Pimax" 8K ". They are difficult to appear, but they are barely visible as pressed pressure in the upper part of the head of the head in the image above.
A marked slit in front may also be seen as what appears to be a USB- port for what might be an option. Padding on the headstrap also seems to fit the same as found on Valve's latest controls prototype, Knuckles.
A remarkably large pair of lenses can mean headset should give users a wider field of view (FOV) than the HTC Vive is ~ 110 degrees FOV. A small flare to the outer edge of the front of the headset also suggests a larger screen to match. A guide to a cable can be seen, marking d one as a VR headset designed for use with PCs.
Two camera sensors adorn the front of the headset, which possibly means that it has some kind of optical tracking on board, although it is thought to be traced via SteamVR base stations, it is possible that the sensors can be used for AR, or even hand tracing.
Integrated sound can also be seen, similar to HTC's Vive Pro. The head level is also similar to Vive Pro.
There are no readable markings on the headset even if it indicates a manufacturer, so no one can tell which company was charged with the production of the device. The lack of branding and large amounts of headsets can also indicate that it is an early development pack or prototype in the late phase.
This story breaks. We update as more information comes in.