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Mass Effect Legendary Edition players make the same choices



a close-up of thane in mass effect 2 with some lens flare

Screenshot: BioWare

Mass effect is conditioned by choice – or at least the illusion of it. Turns out, in playing (or playing again) Mass Effect Legendary Edition, many of you who played the remastered trilogy made pretty much the same decisions. It is in accordance an infographic BioWare posted on Twitter today.

Spoilers follow for Mass effect the trilogy, which is now about a decade old.

The data is not perfect. It does not take into account whether these statistics are from first-time players or from those who have run the trilogy a dozen times. It does not even clarify whether the dataset is collected from several replays of Legendary edition that a given account may have assumed. The numbers are still revealing, and further confirm the notion that most people play Mass effect end up making similar choices.

For example, in the first Mass effect94 percent of you navigated call options, so Wrex, the hook, survived the Virmire mission. Another 93 percent of players rescued the Rachni queen. Politicians could only dream of these figures.

Mass effect 2 followed similar lines. While addressing Talis’ betrayal, 96 percent of you successfully persuaded the Admiralty Board to forgive her. Garrus, no surprise here, is by far the most beloved companion. The steady cooling was the most likely party member to survive Mass effect 2its climatic suicide mission. (Guess I’m an outlier.) He was also the most used squad in the first Mass effect.

IN Mass effect 3, as many as 96 percent of you cured the genophage – the biological weapon that limits krogan birth rates, condemns your society. But BioWare did not share any statistics regarding infamous final choice of Mass effect 3.

Read more: Almost no one played a bad guy in Mass effect

So how do today’s statistics compare to history? In 2013, BioWare released one comprehensive infographics which describes the player’s behavior in Mass effect 3 for those who rolled the credits. Of course, it does not give an exact result of today’s statistics, but still sheds light on some fascinating shifts.

During Mass effect 3The original run was the number of Shepards who sabotaged the genealogy twice as high: 8 percent. Liara was the most used troop member, suggesting that Garrus has grown in popularity over the years. Back in 2013, 82 percent of the players played as male Shepard, against 68 percent for Legendary edition. In 2013, during the settlement between geth and quarians, 37 percent of the players were on the side of geth, while 27% saved the quarians. These figures fell to 11 per cent and 8 per cent respectively. (Yes, 80 percent of you negotiated peace.)

But the more things change, the more they become the same. Despite many years of trial and error that proved that Vanguard is obviously the best class, both now and then, about 40 percent of you decided to save the Milky Way as a soldier. You know there are a lot of third-person shooters without bad magic in the room, right?




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