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Many PS Vita Devs cancel projects after a sudden PS Store shutdown



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Sony closes PS Vita’s store front on August 27, despite new games being developed for the platform. Short notice – and poor communication from the platform holder – has resulted in the cancellation of many projects in the last 48 hours, while other indie developers try to complete their ongoing titles on time.

The manufacturer will end the certification of software on the handheld platform from July 12, leaving indie teams a few weeks to complete their games – and a small window to actually sell them. For developers like Lillymo Games ̵

1; the makers of Habroxia 2 – this has resulted in the cancellation of the next title. Other releases such as Thief’s Roulette and Lazr has been canned.

But some studios ahead. We already reported on Scourgebringer, which will have a window of just over 100 days to sell its game on, but Spooky Squid Games has confirmed that it will be stressful to drop Russian subway dogs as planned – and Suicidal Robot Games has given a similar promise for Hand cannon Janky. The latter documents its progress on Twitter.

When it comes to developer issues, this whole scenario is awful on Sony’s side. Lillymo Games recently purchased a PS Vita development kit, which was provided by the platform holder without further information on the intention to close the store front. Giving consumers such short notice is bad – but failing to communicate with their loyal development partners is unforgivable.




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