From Software's Sekiro: Shadows De Twice made a good impression on Gamescom 2018. Moved away from the dark fantasy of the Dark Souls series, and even further from the macabre mystique in Bloodborne, it set new hidden action The Souls game in Sengoku Japan has some similarities to players familiar with From Software's special style, but also a number of great surprises as well. Released March 22, 2019, Sekiro: Shadows Die Twice will be the next major advancement for the developers of the Souls series.
During Gamescom 2018, Lucy James and Tamoor Hussain spent a while playing From Software's next big game, and they came away impressed, yet humbled by his brutal twist on Soul's formula. Playing as a resurrection Shinobi known as The One-Only Wolf, he buys a powerful, multifunctional prosthetic arm that helps him in his quest for revenge against a powerful Samurai and his clan. On the surface, Sekiro looks very similar to Software's previous titles, but there are many big changes that will take for the first time players.
Like Dark Souls and Bloodborne, Sekiro has a strong focus on bringing players into dangerous environments that contain powerful enemies, traps and big animals that can ̵
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