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In 2019, Sony should solve embracing platform games



There's more to life than just Fortnite

Nintendo may have been the company to end 2018 with a smash ing bang, but last year really belonged to Sony. PlayStation 4 has given the company its past track, which has a steady stream of critically acclaimed and sold exclusive titles. While the E3 presentation was a massive misfire, the games were some of the most talked about events. For PlayStation 4, Sony apparently can't do anything wrong.

But for a few months during the summer, the company found itself playing defense among poor pressures and public expressions. While glowing reviews and sales of God of War gave enough to celebrate in the first half of the year, the overwhelming popularity of Fortnite and the Nintendo Switch would force it to do something Didn't this console generation: compromise. When Fortnite was started on Switch just around E3, many found that the accounts they made on PlayStation 4 could not be transferred to Switch. In fact, PlayStation 4 users could not play with players on other platforms in any form or form.

What followed was a steady stream of negative headlines and bad excuses. "On the cross platform, our mindset is always that PlayStation is the best place to play," explained Kenichiro Yoshida, as I am sure the leaders of all three companies feel about their respective entities. I will admit I prefer to play Fortnite on my PS4 to my Switch or iPad, but that doesn't mean I don't like having other options. I travel to work and don't care about throwing PlayStation around with me from hotel to hotel when Switch is tailored for a lifestyle like this.

After several weeks, his feet tumbled and shook his head "no," finally Sony launched and allowed cross platform games for Fortnite . It was an occasion to celebrate and think about how the fans finally won, how they finally got big, bad Sony to hear. Then we all just stopped talking about it. Apparently, Fortnite was good enough, or the idea that Sony was "beginning with Fortnite " was enough for us to just drop it. But honestly, when we enter 201

9 and possibly a new Sony console, it is now the time we need to push the platform game harder than ever.

Fortnite is good, but it's not enough . Paladins Rocket League and Minecraft are three of the biggest titles right now that allow (or will soon allow) cross-games between Xbox One and Switch, but not PS4. RPG Maker MV coming to consoles this year will allow Switch and Xbox One creators to share their handmade titles, but PS4 creations are locked to the console. Smite another Hi-Rez Studios game tied to Switch later this month also excludes PlayStation 4 from platform games.

Hell, let's cut out of the equation completely. Modern games survive on the back of multiplatform titles such as Call of Duty Overwatch FIFA Madden and the latest PS4 space-up PUBG ; None of these offer cross-play between the consoles. Maybe it's not a priority for those developers, but we know it's not a priority for Sony. Do you know how much more fun games would be for everyone if we could all buy the console with the exclusive we like without having to worry about playing third-party games with friends who chose another platform?

Last month at the Game Awards, Shawn Layden of Sony took the stage with Nintendo's Reggie Fils-Amie and Microsoft's Phil Spencer to talk about the future of games, how to get new experiences and new ways people can play. If it were ever for Sony to announce that it was opening PlayStation 4, as well as any future PlayStations, to play on platform, it would be right then. But Layden didn't, and so in 2019, I hope Sony will resolve to fully embrace platform games, and I hope the gaming community will keep (respectfully) poking and prodding Sony until it does.

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