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Home / Technology / In 2019, Microsoft should resolve to raid Rare's records

In 2019, Microsoft should resolve to raid Rare's records



Those owls have not been milked for a while

2018 was the first year I could say I was honestly excited about the Xbox brand. Not excited enough to actually buy a system, the sky no, but last year it was certainly a turning point in how I look at the Xbox and Microsoft site. This change of view had nothing to do with any of the games that were posted – Forza and Sea of ​​Thieves does nothing for me – and everything that has to do with that fact that Microsoft put his foot down and declared that it was here to stay.

The Xbox One era has not been wine and roses for the company. After a catastrophic pre-launch press, it was consecutive to second place behind Sony and PlayStation 4. The split Microsoft of the Xbox 360 era was replaced by a more demure company that stopped regularly to anticipate its sales as it once did. It also became less experimental. The latest console generation saw a fantastic and colorful slate with titles across several genres, but his production was reduced on the Xbox One to just a few key freaks and occasional one-time games. Microsoft Game Studios published only three titles in 201

8, of which only one, Forza Horizon 4, received some form of critical recognition.

While things for Microsoft do not look strong in the near future, some are concerned with Crackdown 3 ? – It took big steps last year to improve the Xbox brand ahead. Most on E3, it announced that it had purchased Undead Labs, Playground Games, Ninja Theory and Compulsion Games. In November, it added iXile Entertainment to its list. These are massive "sheep" for the console manufacturer, and while the Japanese presence is still all but non-existent, Microsoft apparently has plans for the Xbox brand's future. With so much new talent available, 2019 is the perfect time for Microsoft to take on one of the most underutilized weapons in its arsenal: The Rare Game Directory.

When Microsoft bought Rare nearly 16 years ago, it didn't quite know what it was like a game publisher. Halo was a hit, yes, but rarely, one of the most trusted 90s developers, faced out of the gateway of the original Xbox with gripped by Ghoulies . It got a little better on the Xbox 360 with Kameo: Elements of Power and Viva Pinata series, although it was clear from titles like Perfect Dark Zero and Banjo-Kazooie: Nuts & Bolts on this Rarely was it rare that it used to be.

We got a nice look at the rare it used to be when Rare Replay was released on Xbox One. Cataloging some of the best games that were produced in 30 years – games they still owned the rights to are – Rare Replay made me realize how many wonderful franchise states Microsoft has been sleeping since buying the developer . When you look at Nintendo, success is not based on establishing hot new franchises, but rather curating the existing IPs we've played in the last three decades. Frankly, it's a strategy Microsoft should consider copying.

Just think of what modern developers, developers like those Microsoft bought this year, could do with IPs such as Saber Wulf Blast Corps or Jet Force Gemini . Rarely can it not be the rare we grew up with, but I am sure that the people at inXile could do something interesting with Kameo . Hell, it doesn't even have to be Microsoft owned studios that do the job. Killer Instinct revival worked wonderfully, no matter who was at the helm. The only problem is that few people played it.

Xbox One has maintained itself in recent years on the dude bridge market, and that's fine. That market has lots of money to spend. If it didn't, Call of Duty would not exceed the sales chart each year. But a healthy system, a system that appeals to all consumers, needs games that do it too, and it's one place where Xbox One just hasn't been able to compete. Fortunately, it is already underway with a good start. Microsoft announced on the E3 a new Battletoads is on its way from Rare. It's a step in the right direction, but many more steps are needed before Microsoft finally sees just how valuable Rare is inheritance. At least it can start producing Banjo-Kazooie titles with the same regularity. Nintendo gives us Mario platform players.

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