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How to use Google Chrome on your Daydream VR headset



Google Chrome is finally available for download on Daydream View and Lenovo Mirage Solo headsets. Chrome supports WebVR standards, which means that the number of online VR experiences will keep users busy. ( Google Chrome | YouTube )

Google has officially rolled out its Chrome browser to Daydream VR headset, allowing users to surf the internet in virtual reality. People using the phone-based Daydream View headset or stand-alone Lenovo Mirage Solo can now access Chrome from their home screens.

There is not much to say about the VR counterpart in the popular browser. It mostly retains the same set of features as its desktop scan, saving for a "cinema mode" that optimizes web video for the best VR experience. Perhaps the most important thing to note here is that Chrome supports WebVR standards, which means that users will be able to experience online VR experiments right within their Daydream headphones.

Google Chrome Ending on Daydream VR

As TechCrunch notes, Google has been blunt for Daydream updates lately, all while Facebook's Oculus VR platform has stolen the spotlight thanks to new, standalone hardware. Perhaps one of the biggest issues with Daydream is the lack of content, but port over Chrome can help correct this, as more developers may be more interested in creating WebVR projects.

The Internet has so far been largely alienated to the concept of VR, despite the various developments in that department. Online experiences are still long and in between, making the VR-room unknown territory ready for conquest ̵

1; a conquest, nobody seems interested in interfering, but when the number of people who own VR headphones is not high enough to guarantees consistent developer enthusiasm. Basically, VR is the web for anyone who takes, but the companies will make sure there are people who want to participate in their VR experiences.

Barriers That Keep Us From Virtual Reality

There are a number of interesting things the web makes for virtual social environments, but the problem is that people should be interested in using them in the first place – and even if they are concerned with the idea , they must have VR headsets for full experience. It's the barrier big VR companies trying to remove. Facebook, firstly, tries to make cheaper VR offers, and Google does much of the same. It's a "build it and they will come" situation, really.

Chrome coming on the Daydream VR platform can not sound terrifying and revolutionary, but it's a good start. It's a signal to developers that Chrome is ripe for VR experiences, and it gives consumers another reason to consider jumping into the bandwagon. [19659000]

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