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How Red Dead Redemption 2 can create the open world genre

Rockstar has finally revealed the first game file to Red Dead Redemption 2 – and there is a lot to see and unpack.

In a new video, GameSpots Jake Dekker goes over the many ways Rockstar seems to shake up its open world formula with Westerners. As you can see throughout the video above, a large part of this NPC interaction seems to be a big step with the sequel.

If you're agitating an NPC, you no longer need to kill them or escape to escape the situation. In Red Dead Redemption 2 you can try to diffuse the situation with conversation or threats, and that could be a big deal, Dekker claimed. This level of dynamic interaction also applies to your horse and other animals in the game.

Be sure to see the full video above to see and hear more about why Red Dead Redemption 2 has been excited and fascinated.

Red Dead Redemption 2 launches October 26 for PlayStation 4 and Xbox One. Too much more on the much anticipated open-world game, check out all of GameSpot's previous written and video coverage.

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