So long, Odd Paladin and Shudderwock Shaman. Those two popular Hearthstone decks should be far less powerful once the next wave of nerfs come to Blizzard's digital card game later today.
Hearthstone is the king of the digital card game market. It has over 100 million registered players. Constant updates can help keep those fans happy (and the more people playing Hearthstone, the more money Blizzard can potentially make with sales of card packs).
A wave of nerfs usually comes during the midpoint of an expansion cycle, but Hearthstone's burden set (Rastakhan's Rumble) just released earlier this month. "Vi har valgt å gjøre disse ændringer tidligere i den ekspansjonscyklus enn vi normalt anser; We'd like to hear your feedback on the timing of this update, in addition to what you think of all the individual card changes, "Blizzard noted in a blog post detailing the nerfs.
Though the release of the new expansion, some popular deck archetypes have dominated Hearthstone for most of the year. This includes Odd Paladin, which forces its players to only use cards that cost odd mana numbers.
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Shudderwock Shaman is a deck that uses Battlecry effects of other cards to plan for a turn that can kill an opponent instantly. This combo revolved around the Saronite Chain Gang and its Battlecry, which summons a copy of a minion. The Battlecry is now more restrictive. It specifically only summons another Saronite Chain Gang.
Kingsbane Rouge is also getting downfed. The deck has players using cards to empower the legendary weapon Kingsbane, which retains buffs and shuffles into your deck once it's broken. Dette kan give spillere uendelig værdi, især når Leeching Poison-kortet giver den våben Lifesteal, hvilket betyr at det helbreder for skaden. Now, Leeching Poison will only give a weapon. A lifetime for a single turn (although it will now only cost 1 mana instead of 2).
The other nerfs target core Druid cards Wild Growth and Nourish. These cards give the class the ability to ramp their mana, making it possible to play expensive cards earlier than other classes. Both cards will now cost 1 more mana. Druid has been host to powerful deck archetypes for most of Hearthstone's existence. Nerfing these cards, which will never rotate out of Standard game modes as they are part of the Basic and Classic sets, should give the class a required power decline.
These changes should make the way for newer deck archetypes to shine, and those decks will hopefully use more cards from the latest expansion.