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Hades wins big at Inaugural Global Game Industry Awards



It’s almost time to start thinking about the Game of the Year awards for 2021, but one organization still highlights the best in gaming from last year, 2020.

The International Game Developers Association has revealed its winners for the first Global Game Industry Awards. Categories included art, writing, engineering and technology, sound and more.

The big winner was Supergiant Games’ Hades, which took home nine awards, including voice acting, 2D animation and entertainment. Ori and the Wisps Will, Ghost of Tsushima, Half-Life: Alyx and The Last of Us Part II also won several awards.

You can see a complete list of the winners below:

Art

  • 2D Animation ̵
    1; Supergiant Games’ Hades
  • 2D Character Design – Supergiant Games’ Hades
  • 2D Environmental Art – Moon Studios’ Ori and the Wisps Will
  • 3D Animation – Naughty Dog’s The Last of Us Part II
  • 3D Character Art – CD Project REDs Cyberpunk 2077
  • 3D Environment Art – Sucker Punch’s Ghost of Tsushima
  • Cinema – Naughty Dog’s The Last of Us Part II
  • UI Art – Supergiant Games’ Hades
  • Visual effects – Nolla Games’ Noita

Sound

  • Music Composition – iD Software’s DOOM Eternal
  • Sound Design – Sucker Punch’s Ghost of Tsushima
  • Voice Acting – Supergiant Games’ Hades

Design

  • Accessibility innovation – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Game Design – Mediatonic’s Fall Guys: Ultimate Knockout
  • Level Design – Valve Corporation’s Half -Life: Alyx
  • Serious Game Design – Dry Cactus’ Polybridge 2
  • System Design – Supergiant Games’ Hades
  • UI / UX – Supergiant Games’ Hades
  • Engineering and Technology
  • Achievements in New Technology – Valve Corporation’s Half -Life: Alyx
  • Artificial Intelligence – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Sound Technology – Sucker Punch’s Ghost of Tsushima
  • Engine Technology – Epic Games’ Unreal Engine 4
  • Game Technology – Valve Corporation’s Half -Life: Alyx
  • Graphics Technology – Nolla Games’ Noita
  • Network Technology – Asobo Studios’ Microsoft Flight Simulator
  • System Technology – Ubisoft Toronto Watchdogs: Legion

This year’s game 2020 nominated

Support

  • Corporate governance – Innersloth is among us
  • Customer Support – Mediatonic’s Fall Guys: Ultimate Knockout
  • Marketing – Microsoft’s Xbox Game Pass
  • Production / management – Insomniac
  • Quality Assurance – iD Software’s DOOM Eternal
  • Research & Analytics – Asobo Studios’ Microsoft Flight Simulator

Writing and storytelling

  • Dialog – Supergiant Games’ Hades
  • Narrative design – Supergiant Games’ Hades
  • Story – Naughty Dog’s The Last of Us Part II
  • World Building – Sucker Punch’s Ghost of Tsushima

Various

  • Representation – Supergiant Games’ Hades
  • Upcoming Indie – Kinetic Games
  • Diversity and Inclusion – Microsoft

Last year, Hades won IGN’s Game of the Year award. Roguelike was widely recognized as one of the best games of 2020, taking home the top prize at several shows, including the Game Developer Choice Awards and the SXSW Gaming Awards.

If you still haven’t tried it, Hades came to the Xbox Game Pass this month, as well as the PS4 and PS5.

Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.




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