Chrome OS was originally a portable platform, but slowly it is being reworked for tablet form factors. But as it happens, there has been some hiccups. Recently, many have discovered the poor performance of tablet mode, especially on Chrome OS products such as Pixel Slate, but it seems like a solution for the store to be incoming.
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If you've voted in any hands-on or review of coverage of Google's Pixel Slate, you're probably familiar with the performance issues that many have described. In tablet mode, Chrome OS has many layers of layers. This is particularly evident in the multitasking screen, and it seems that Google first looks at fixing these issues.
ChromeUnboxed notes a recent bug tracking showing how Google plans to fix Chrome OS tablet mode layers in the multitasking screen. Something hilarious, it seems like a great reason why the poor frameworks of the animations on this screen actually come down to how the operating system makes the rounded corners on this screen.
Even on the Celeron model on Pixel Slate, it sees The worst performance, Google notes that removal of these rounded corners gives a "significant" jump in performance overall. So, simply, the rendering tasks required to make the rounded corners of apps and also the background screen are a big reason why the overview screen looks so much layered.
A lot of animation jack seems to come from the use of Mask Layers to create rounded corners. This combined with background sharpness adds many more steps to the paint / rendering pipeline. The result (fps increase) and memory enhancement (tiles [don’t] are discarded and we actually see the content) is quite important on the Nocturne Celeron when rounded corners are removed.
When will this be resolved? It's unclear. The troubleshooter notes that Google will find another method to implement this look, so it is very unlikely that we will see the design just go back to basics at any time. Either way, it's great to see that Google has heard feedback and is working to resolve the issue.
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