Perhaps in an effort to bolster future Pixel Buds or AR products, Google recently acquired Dysonics, a 3D audio launcher.
Dysonics was founded in 2011 and came out of the UC Davis Technology Incubator and started with a motion tracker for headphones. Google bought the startup in December last year. The agreement means that Google acquires IP and patents from the start-up. The finances of the agreement are unknown at this time.
The people over at Protocol were the first to report on Google’s acquisition of Dysonics, although Google itself declined to comment on the acquisition. Some Dysonics employees recently remarked on LinkedIn that they have started working at Google, and two employees note that they are developing “audio hardware”
Dysonics explains that proprietary algorithms create 360-degree sound to mimic being surrounded by speakers, but through headphones or earbuds.
As headphones are now the most widely used form of media listening, Dysonics fundamentally changes the headphone sound by making it more lifelike and immersive. Dysonics uses proprietary algorithms to build immersive 360 ° sound experiences over headphones that recreate the natural effect of being surrounded by speakers in a real room.
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