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GoldenEye’s canceled Xbox 360 remake is leaked online and can be played



A remake of the Nintendo 64 classic GoldenEye 007 has leaked online, and it can be played on a PC using an emulator, Video game chronicle reports. The game, originally intended for Xbox 360’s Live Arcade service, includes the original single-player promotion, as well as local multiplayer with split screen, but online multiplayer and leaderboards are reportedly missing. The whole package has been given a graphic overhaul, but players can switch back to the original graphics at the touch of a button.

The remake was never released, after it was canceled back in 2008 when it was nearing completion. According to a report from 1

Up at the time now confirmed by VGC, the problem came down to the large number of licensees for the game. This included not only Nintendo (publisher of the N64 original), and Microsoft (owner of Rare, the developer of the original game), but also Bond licensees Eon Productions, as well as the actors whose similarities appeared in the game.

The footage from the new recording has appeared before, including a two-hour game video that appeared only last month, but now the single-player campaign and the local multiplayer game can be played for anyone who is able to find a copy of the ROM on file-sharing sites . and configure an Xbox 360 emulator (Xenia is apparently the way to go here). But if it sounds like too much effort, then this livestream from Digital Foundry gives a great overview of the contents of the remaster:

Although this specific GoldenEye 007 remaster was never released, there are a number of other related projects that saw the light of day over the years. While the complexity of the Bond license may have prevented Rare from remaking Gold eye, it spring finally able to release a remake of his spiritual successor, Perfectly dark, on Xbox Live Arcade back in 2010. Perfectly dark was a similar style of play as Gold eye, and ran on an upgraded version of the engine, but was based on an original IP.

In the meantime a separate GoldenEye 007 The remake was eventually developed by Activision (which had the rights to develop and publish Bond games between 2006 and 2013) and was released for the Wii in 2010 (it was transferred to the Xbox 360 and PS3 the following year). This remake was generally well received, but it had little to do with the N64 original. At the time, many noticed that it felt more like one Duty calls games that also happened to be based on the 1995 movie, rather than a remake of the 1997 game.

Apart from official projects, there have also been a number of attempts at fan-made remakes of GoldenEye 007 over the years. GoldenEye: Source was a remake of the original game’s multiplayer made in Valve’s Source engine (available for download here), while GoldenEye 25 was an attempt to rebuild the original game’s campaign in Unreal Engine 4 which was discontinued last year.


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