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From a fast food job to a millionaire Fortnite gamer

Along with his two older brothers, Blevins began playing video games at a young age.

"My father was actually the most important influence," explained Blevins on the Twitch stream "Walshy's Halo History". "He loved video games when they started coming out and he wanted to buy them" for us, "but we really wanted to go to bed as early as you can imagine when we were little, at 6pm, 7pm, 8pm … He would play on the consoles for 2 or 3 in the morning. "

The family owned early game consoles such as Sega Genesis and Super Nintendo, and bought Microsoft Xbox and Sony PlayStation games as they came out in the late 1

990s in the early 2000s . In November 2001, Halo, a multiplayer, futuristic war game was launched on the Xbox.

As 9 or 10 years old, Tyler asked to play Halo with his older brothers John and Chris Blevins, John remembers. They thought he was too young to play, but "he just ruined us," John says.

"He would be up past the long hours and just keep working," Chris adds. "I think it was when we were," Okay, maybe we shouldn't play with Tyler anymore. ""

When Blevins realized his skill and the potential to play in competitions and win prize money, he became serious about gaming.

"I began to realize," Oh, god, you can actually go to these events, I can actually make a team and I can compete against them, "he said." That was when things got real. "[19659002] He first competed competitively in 2009 by posting a Halo 3 event in Orlando for little success, but Blevins became aware of playing a later version of the game, "Halo: Reach," in 2011 at competitions in Dallas; Columbus, Ohio; and Anaheim, California.

"You have to be better than hundreds of people, thousands of people – you have to be the best player to win money from tournaments," says Blevins. And he was. That same year, Blevins played around $ 100 a day to play his game at Twitch.

In 2012, his team won the Halo 4 2012 MGL Fall Championships, with Blevins top scoring in the last game. He has since competed with major e-sports teams such as Team Liquid and Renegades.

For Blevins family, the growing success was a surprise.

"You know you're arguing with him about how much time he spends on it, and he's starting to make some money here and there, and there's nothing, Tyler's father says Chuck Blevins." So the next you know, he tells me I get flowing. I get subscriptions. I get sponsors. "And I think," Where does this come from? ""

In 2017, its focus shifted to streaming "Fortnite" on Twitch.

A gigantic force in e-sports and video games, Twitch users saw over 430 billion minutes of on-site streams in 2018, with 15 million daily active users and over 3 million unique broadcasters each month. The company was acquired by Amazon in 2014 for $ 970 million.

But Blevins doesn't see professional games as a viable career path for everyone. For ambitious young people, he proposes to diversify your interests and skills.

"All the kids out there, you can't just drop everything and focus on playing video games to live," he tells CNBC. "It will also be a very competitive career right now, and you want to make sure you secure your future."

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