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Home / Technology / Forrest 64 (2018, Switch, sort of) Video game music review

Forrest 64 (2018, Switch, sort of) Video game music review



Welcome to morning music, Kotakuis an ongoing hangout for people who love video games and the cool sounds they make. We have a strange one today: the soundtrack to an incredible Nintendo 64 game hidden away in the Switch version of Fire alarm.


Yep, if you have (I’m told, lovely) adventure games Fire alarm on Switch there is a small old school platform player named Forrest 64 everything hidden in there. It became more prominent this week when Cabel Sasser, co-founder of company who published the Switch version, spilled the beans on this incredible Easter egg that many overlooked.

Find the secret N64 carriage, take it to a certain place, and suddenly you play a platform player from the late 90̵

7;s. As the associated “longplay” shows, Forrest 64 (playlist / long game / iTunes / Spotify) consists of three short segments: collect tokens, collect slightly more dangerous tokens, and win a race against a UFO. Quite impressive for a hidden bonus created “just for fun.” And it sounds like this:

Campo Santo / Panic (YouTube)

Sasser, Panic co-founder, composed these little ditties especially for Forrest 64, starts from pieces of Fire alarm creator / composer Chris Remo original soundtrack before you start in full cartoon madness. Who set off Sasser on Twitter, “What if I ruined @chrisremo’s Fire alarm music, but in a hopefully fun way? Two opening chords here, a little Ol ‘Shoshone there … the rest is Nintendo 64-style history. ”

(He points to Fire alarm traces “Prologue“And”Ol ‘Shoshone. ”)

The main track here, “Forrest 64, “Sounds like exact as you expect: generally nice almost to a mistake, completely familiar even if you have never heard it before. It’s the kind of unspectacular, but also unpretentious game music you might look back on, if it was related to the first phase of a game you binged as a child. Truly the most N64 platform music that has ever appeared in an N64 platform player. When it comes to “Forrest 64 Race, “If you have played Super Mario 64, you will find that Sasser’s parody-slash tribute is aimed at.

Beyond a couple of random win / loss tracks, this little cheese for a non-existent N64 game is rounded off by two typically rolling remixes of Jason “Xoc” Cox. They are fun and almost funny reverent considering the tough parodies they remix, and leaving the deliberately generic MIDI sound to the original tracks, the melodies actually give some room to shine on their own merits.

Campo Santo / Panic / Xoc (YouTube)

Nothing earthquake, but it’s fun.

Bonus round? Bonus round. Along not different lines, Xoc released an entire album of Banjo-Kazooie remixes, with the title Xoc ‘N’ Swop!:

Xocs back catalog The retro remixes are impressively expansive and touch on some lesser known classic games as well as unusual genre mash-ups.

If you’ve ever wondered what Metroidits Kraid lair theme wanted sounds like a country song, Zelda II in the style of the Beach Boys, or uh, Lubben Cherub as sung by The Ramones, they have covered you. And I must say this surf-rocky take on Sonic‘s Marble Zone is to die for. I like the clip of this person’s jib, and it’s cool that I discovered their work – tell me if you’ve heard this before – their contribution to an incredible Nintendo 64 game hidden in a critically acclaimed storytelling theme if PlayStation 4 user interface theme my colleague Ian really loves.

I know, history as old as time. Anyway, it’s literally everything in my brain about Fire alarm, so I hope that’s enough. Shoo, shoo.


That’s it for today’s morning music! One question comes to mind: How would you describe the sound of the Nintendo 64? Is it distinctive? A dedicated audio chip is known to be missing! Does this mean that there is less obvious hardware basis to give it an identifiable audio signature? (Ah, this is a whole article in itself.) Something to think about! So what does your week look like?

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