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Final Fantasy 14 servers are struggling during demand, Square Enix answers



Final Fantasy 14 has a moment in the spotlight, thanks to both the upcoming expansion Endwalker and a wave of big name streamers downloading MMOs. Although the game is technically a bit of a content drought as adventurers prepare to go to the moon, the servers are packed. It’s enough of a problem that producer and director Naoki Yoshida published a note on server load on Tuesday, along with solutions such as a timer that supports AFK players from the game after 30 minutes.

“Recently, we have experienced record user numbers in all regions, with a large number of new players starting the adventures,”

; said Yoshida. In particular, the increase in NA and EU regional actors in the last two weeks has been both dizzying and unexpected that many players now have trouble logging in or creating new characters due to server overload, and we deeply regret this. ”

Fortunately, backup is on the way. The North American data centers that support the game were recently upgraded, allowing Square Enix to increase the maximum number of concurrent logins by 18,000, or 750 per world server. A similar upgrade is planned for European data centers “in the near future”, and Square Enix is ​​working to optimize existing servers to the best of its ability, Yoshida said.

Even with these improvements, North American world servers experienced “periods of six to seven hours with maximum login capacity” last weekend, Yoshida said. As a result, character creation was unavailable for long periods, and players had average login waits of 10-20 minutes. For players staying at Worlds in the European Data Center, the waiting time for login on weekends was as high as 40 minutes. ”

In an effort to alleviate the queues, Yoshida politely asked the players to log off if they intend to be inactive, so that new players can come in and create their brand new characters. In addition, the logout function automatically, which starts players after a long period of inactivity, returns. It usually pops up when a new expansion is launched, but demand is so high right now that Square Enix is ​​rolling it out early.

That’s understandable Final Fantasy 14 struggling during demand; the game has attracted a lot of attention and eyeballs. Square Enix is ​​still working on logistics to meet demand, especially when it comes to COVID security that limits travel. However, it is always very cool to see an older game roar back in the spotlight. Personally, I’m excited to get back to the game this weekend to give Roegadyn Marauder a spin and get ready for a trip to the moon.


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