Part one of the Mistwalker-developed diorama adventure RPG Fantastic is now available for Apple Arcade (Mac, iOS and tvOS) with English and Japanese language support.
As previously announced, Fantastic will be published in two parts. The first part is about 20 to 30 hours long. The second part, which will be out in the second half of 2021, will also run for about 20 to 30 hours.
Here is an overview of the game via Mistwalker:
The story begins in a kingdom ruled by machines. Within this multidimensional universe, the balance between “Chaos and Order”; becomes a key factor in the struggle for these kingdoms and the machines of the gods who want to control them. Players will take on the role of Leo, who wakes up from a massive explosion only to find himself lost in a foreign land with only one memory left for him. As players embark on a journey to reclaim Leo’s memories, they will unravel the mysteries of the bizarre mechanical infection that is slowly engulfing all that is known to mankind. The captivating story is written by Sakaguchi and is complimented by a sweeping soundtrack of the celebration Final Fantasy composer, Nobuo Uematsu.
- New combat mechanics – To use their experience from Final Fantasy franchise, brings Sakaguchi to Fantastic several enhancements to the quality of life of the classic Japanese RPG genre, such as the “Dimengeon Battle” mechanic, which allows players to send previously discovered enemies into a separate dimensional dungeon to streamline combat and maximize uninterrupted exploration of the beautiful sites.
- Handmade environments – Each of the 150 plus dioramas is made by the masters of the Japanese “Tokusatsu” or special effects industry. To create FantasticTheir real miniature sets are veterans who have worked on projects like Godzilla films, Attack on Titan, and Ultramann. Fantastic acts as a vehicle to bring these amazing works of art into the digital space via the Apple Arcade.
- Legendary soundtrack Celebrated composer Nobuo Uematsu, known for his work with Final Fantasy series and games like Lost Odyssey and Blue dragon, created a soundtrack to compliment the memorable and magical world of Fantastic from catchy battle tunes to heart-pounding dungeon pieces and moving character themes.
- Novel Storytelling – To tell an epic story, a “novel” approach was used in the form of a “Memory” system where players meet and collect various memories, journal entries and notes presented as miniature novels in the game to compile the story, realms, and characters of Fantastic. These tiny novels have unique artwork, music and sound effects that give players a truly immersive experience.
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